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<blockquote data-quote="Trainz" data-source="post: 1228936" data-attributes="member: 2122"><p>Great thread.</p><p> </p><p>Here's my POV...</p><p> </p><p>First off, the bit about dressing the part... what distinguish a character weilding a plushtwelve sword of doom from a simple masterwork sword ? Nothing. Externally, both swords look the same (unless it radiates light, but that doesn't show when it's sheated). And at around 2nd or 3rd level, most fighters will have a full-plate, so you basically look like a full-fledge full-equiped adventurer by 3rd level. So I don't think the dressing the part thingy really works.</p><p> </p><p>Second, if you want to make a campaign with the kids of epic dudes, right off the bat it is going to be a different kind of campaign.</p><p> </p><p>That part about parents wanting their kids to earn their stripes doesn't work either in an heroic fantasy campaign. The DM often makes sure that the PC's face challenges that they can beat, but that phenomenon is not relevant from an epic level character's POV. He knows there are beholders roaming the country-side. He knows that bands of giants can attack his progeny any time. He will NOT risk their life by saying "you gotta earn your stripes". </p><p> </p><p>For an epic character, 100,000 g.p. is pocket change. For a 1st level dude, 100,000 g.p. means a +2 or +3 version of EVERYTHING. If you want to be realistic, your first level progeny will start with quite nice gear.</p><p> </p><p>That is not necessarily a bad thing. It means that the first levels will be gained faster, until the curve catches up to them. My guess is that at around 5th to 8th level, you will have a standard game in your hands. Like I said, you are looking at a different kind of campaign.</p><p> </p><p>Keep in mind that, even though your 1st level kids will have an AC at around 25, and about +8 to hit and +9 damage, they will still only have 12 hit points, so consider them at about 3rd level in order to figure out what challenges to throw at them, not much more.</p><p> </p><p>Of course, if one dies, you can be assured that if the party brings the corpse of the kid to his epic dad, he WILL be receiving a True Resurrection, maybe at no charge (if the dad feels that such death wasn't the cause of junior's stupidity. If not, than you can be sure the dad will make certain that junior learns his lesson, maybe telling junior that he is not fit for adventuring, thus effectively removing the character from the campaign. It is hard to walk in the footsteps of an epic dude).</p><p> </p><p>I think that this is a great role-playing opportunity that can be loads of fun. Just don't expect to go "by the rules". You have to think outside the box for this one.</p></blockquote><p></p>
[QUOTE="Trainz, post: 1228936, member: 2122"] Great thread. Here's my POV... First off, the bit about dressing the part... what distinguish a character weilding a plushtwelve sword of doom from a simple masterwork sword ? Nothing. Externally, both swords look the same (unless it radiates light, but that doesn't show when it's sheated). And at around 2nd or 3rd level, most fighters will have a full-plate, so you basically look like a full-fledge full-equiped adventurer by 3rd level. So I don't think the dressing the part thingy really works. Second, if you want to make a campaign with the kids of epic dudes, right off the bat it is going to be a different kind of campaign. That part about parents wanting their kids to earn their stripes doesn't work either in an heroic fantasy campaign. The DM often makes sure that the PC's face challenges that they can beat, but that phenomenon is not relevant from an epic level character's POV. He knows there are beholders roaming the country-side. He knows that bands of giants can attack his progeny any time. He will NOT risk their life by saying "you gotta earn your stripes". For an epic character, 100,000 g.p. is pocket change. For a 1st level dude, 100,000 g.p. means a +2 or +3 version of EVERYTHING. If you want to be realistic, your first level progeny will start with quite nice gear. That is not necessarily a bad thing. It means that the first levels will be gained faster, until the curve catches up to them. My guess is that at around 5th to 8th level, you will have a standard game in your hands. Like I said, you are looking at a different kind of campaign. Keep in mind that, even though your 1st level kids will have an AC at around 25, and about +8 to hit and +9 damage, they will still only have 12 hit points, so consider them at about 3rd level in order to figure out what challenges to throw at them, not much more. Of course, if one dies, you can be assured that if the party brings the corpse of the kid to his epic dad, he WILL be receiving a True Resurrection, maybe at no charge (if the dad feels that such death wasn't the cause of junior's stupidity. If not, than you can be sure the dad will make certain that junior learns his lesson, maybe telling junior that he is not fit for adventuring, thus effectively removing the character from the campaign. It is hard to walk in the footsteps of an epic dude). I think that this is a great role-playing opportunity that can be loads of fun. Just don't expect to go "by the rules". You have to think outside the box for this one. [/QUOTE]
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