Chronicles of Essenon: Blood on Snow-updated 4/12


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Tsillanabor

First Post
Day 19

The group wakes and eats breakfast. They decide to try and clear a path for the magistrate’s group, so they head out of the eastern gate. They attack the zombies hanging about the gate and easily dispatch them. As Eoghan chases one down a controller charges him. Zombies suddenly swarm the party, and the situation seems dire. Eoghan holds out against the zombie thanks to his speed, slashing with both of his sickles. The others try to get to him but zombies keep appearing to attack them. Eoghan manages to drop the controller zombie and then the heroes destroy the others. The group retreats to the safety behind the wall. Eoghan enjoys the accolades for being able to drop the controller zombie.

After the group goes inside to rest and heal up (mostly done by Derek), Bokin decides to scout the wall ahead. The group plans to head for the garrison as soon as the magistrate arrives with reinforcements for the wizard’s quarter.

Bokin scampers down the wall before (shockingly) seeing three zombies and a controller zombie. He cuts them down, wondering how they got up on the wall. He moves on.

A bit further on Bokin is going around a curve in the wall. His view is blocked by a tall building but he hears pounding up ahead. As he rounds the corner he comes across four more zombies and another controller zombie. He dispatches them, as well as two more that arrive during the fight. He creeps up to where he can see what is going on.

Bokin lets out a breath he was unaware that he was holding. Ahead of him he sees another giant zombie hammering apart the outer wall. He can see four or five controller zombies and dozens of regular zombies. A group is headed towards the garrison atop the now accessible wall. Bokin slips away to warn the others.
 

Tsillanabor

First Post
Day 19 (continued)

Dramus rejoins the group as Bokin describes his adventure. The rest of the group is healed up and ready to go check the garrison for zombies. The group debates travelling atop the wall or through the city. They decide to travel by means of the wall and Bokin goes to get the ogres.

Kuhl leads the way, followed by Bokin and Casvel, followed by Cliona, then the other ogres, followed by Eoghan and Dramus. Kuhl easily dispatches the zombies that they come across on their way.

“The breach is up ahead,” says Kuhl.

Dramus asks, “What do you see?”

“A lot of zombies. They look like they’re in the garrison,” responds Kuhl.

The group hears the sounds of battle up ahead. They move forward and see zombies throwing themselves into the garrison. Kuhl slashes through the zombies standing on the wall. The garrison is full of zombies and there are a couple of controller zombies with a giant. There’s a knight in the center of the garrison fighting. Dramus orders Cliona to send a fireball near the wall, so they can clear the area to climb down and protect the knight.

Bokin and Dramus glide down into the empty area of the garrison and fight off the zombies as the rest of the group climbs down. Dramus and Bokin use their breath weapons to kill off the zombies coming in on them. Everyone attacks the zombies to try and get to the knight. Dramus orders the ogres to attack the giant. Cliona casts Web and captures 10 zombies, then she burns them with a lantern. Everyone notices that the amount of zombies has greatly diminished. Finally, all the zombies are dead.

The knight walks toward the group and says, “Hi, I’m Bogart. Thanks for the help, otherwise I would have been doomed.”

Everyone introduces themselves until Bokin suggests that they get out of there before more zombies come. Before they leave, the party raids the armory. Bokin finds a +1 chain shirt. Dramus gets a +1 crossbow. Casvel receives a +1 shortsword. Eoghan receives a ring of protection +1 from Cliona. Cliona finds a ring of protection +2. The ogres found nothing they wanted. They grab a +1 dagger for Fraup.

The group walks back to the wizards quarter. Bokin theorizes that a necromancer is involved and is secretly staying in the rich section of town. When they get back they find Derek and his brother on the wall. Dramus asks a few questions about what happens in the colleges of magic.

“Have you seen anything unusual?” asks Derek.

“Besides a city full of zombies?” replies Dramus.

Cliona says, ”There was a red dragon ogre that Kire ran off.”

Casvel says, ”I don’t remember anything before meeting Dramus.”

Derek asks, ”When did you two meet?”

Casvel responds, ”before the zombie outbreak.”

“I find that unusual,” says Derek, “follow me.”

Everyone follows Derek to one of the towers. In the room there is a table with a crystal ball.

“Put your hands on the crystal ball,” says Derek.

Dramus says, ”everyone leave the room.”

Bokin replies, ”go sleep with the sheep.”

Cliona says, ”I don’t think so.”

Eoghan replies, ”no.”

Casvel says, “I remember a tower… the harbor tower. It’s the most potent memory I have. We need to go there.”

Cliona asks, ”how are we going to get there?”

Bokin suggests they walk the wall to the docks. Derek states, ”the tower has a pretty good view of the city. If someone is controlling the zombies, it would be an excellent place.”

The group discusses what they’re going to do.

A Short Tale

That night Bokin tells Fraup everything that happened.

“We need a boat to get to the island with the tower on it,” says Eoghan.

Bokin, Fraup, and Eoghan decide to go check out the docks and perhaps locate a boat that very night. Bokin takes the lead, Eoghan second, and Fraup third. They see a few zombies ahead and ready their weapons. They slowly move toward the zombies, shooting at them until they can attack with their hand weapons. The mow down the zombies and move forward on the wall.

Eventually they reach the break in the wall. One of the intelligent zombies is in the middle of the breach. “Why don’t the two of us move silently toward him and attack,” whispers Eoghan. Fraup and Eoghan sneak up on the zombie and hurt it severely. Bokin gets closer to them and the zombie dies from Fraup’s attack. Bokin pouts because he didn’t get to fight the zombie.


They continue down the wall until the reach the end. At the end of the wall, they see a slight illumination from the snow on the watchtower. Fraup looks to see if anything is coming, and they all climb down the wall. They move from cover to cover until they reach a building that looks onto the water. Fraup breaks in, and they hide out there observing the island. A few boats are seen that they can use to get across. They continue to look around the warehouse they are in and find some silk. Fraup and Eoghan suggest making a sled and taking it with them.

They head back to the wizards quarter, and on the way they see two controller zombies looking at the dead zombie that Eoghan and Fraup had killed. They try to sneak past it but Bokin’s axe falls down and drags along the wall. The zombies hear them, but don’t look up. Eoghan and Fraup attack from behind while Bokin waits. After the zombies are attacked Bokin jumps down with joy and slashes them. Fraup, Eoghan and Bokin kill the two controller zombies and quickly head up to the wizards quarter without any more disruptions.
 

Rackhir

Explorer
"Almost the end"

Sounds ominous. Is it a planned end or an unplanned end? It would seem easy to end up with a TPK given the situation.
 

Tsillanabor

First Post
The group will (hopefully) continue-it is almost the end of this adventure. They've figured out the location of the BBEG (finally-I thought they'd never get it) so one way or the other the zombie apocalyse will end soon.
 

Tsillanabor

First Post
Zombie Apocalypse Day 19 (late day 19/early day 20)

Before they leave they are presented with a valuable boon-a wand of Cure Moderate Wounds. They decide that Fraup will use it to heal the front-line fighters.

Under the cover of darkness the group journeys to the docks atop the wall. Kuhl is in the front and quickly dispatches the few zombies they come across. They get to the docks without incident and set out onto the water in a dinghy.

They row towards the tower for a time until suddenly a massive shape flies overhead. It blasts them with a flaming breath weapon before flying on. The party paddles quickly as their boat slowly burns. They make it to the tiny island just before it becomes useless. Standing on the small dock, they see a narrow stairway carved into the stone leading up to the tower.

The group makes its way up the slippery steps. At the top of the stairs before they reach the doors there is a killing ground overlooked by arrow slits, with steep walls on either side. Two large stone statues line each of the two walls. The group immediately begins to investigate the statues, expecting them to come to life. They do not. Fraup and Kuhl inch carefully, with Fraup examining the floor before every step for traps. Eoghan is checking the walls. As Fraup and Kuhl come within 5 feet of the doors, the statues come to life.

Everyone moves to attack, but only the ogres seem strong enough to damage the now-living statues. The heroes valiantly continue their attacks anyway. Suddenly the door opens and a three-headed dragon ogre breathes fire upon them.

“Get through the doors and kill that thing!” Kuhl yells, “we’ll hold off these things.”

The non-ogre heroes run for the door. Quickly checking the door for traps, Fraup and Eoghan open the door. Standing before them is the dragon ogre with a massive sword.

DM’s Note: The stone golems were meant to occupy the ogres. I expected the party to run, but I had to force it with the pop-up dragon ogre. This way the party has to finish the adventure themselves, but if they are in trouble the ogres can come to help.

Casvel, Eoghan, Bokin, Dramus, and Bogart move to attack. The dragon ogre fells Dramus with one mighty blow. Fraup rushes in to heal him as the heroes attack. They attack ferociously as it nearly kills one of them each time it connects with a blow. Eventually they beat the creature and loot the body. The body, two rings, a belt, and the creature’s sword all radiate as magical. Bokin throws the sword out to the ogres. Fraup and Cliona each claim a ring, and Casvel gets the belt, which makes him feel stronger.

As they wonder why the dragon ogre radiates magic, Casvel hears something coming down the stairs. The group assumes combat positions and soon a group of zombies come down the stairs. As they dispatch them Fraup hears something behind them. Turning, he sees the dragon ogre slowly rise and come at them, wounds still oozing blood. Bogart holds off the zombies in the stairwell as the rest of the group turns to meet the new threat.
 

Tsillanabor

First Post
“Of course,” Cliona says, “we are fighting a necromancer…”

With a mighty blow the undead dragon ogre knocks Dramus across the room. Fraup rushes to heal him as the rest of the group engages the enemy. Bogart single-handedly defends the staircase, absorbing blow after blow. Eventually the party destroys the massive zombie. For extra insurance, Bokin uses his axe to remove the limbs of the creature.

“That should keep him dead,” he says.

“Do you think that was the bad guy?” Fraup asks.

The group decides that it probably wasn’t.

The group helps Bogart clear the staircase and they proceed to the next level. They find the mess hall and armory and proceed to the next level. This was the barracks-now filled with the undead. They fought through the zombies to get to the next level, well aware that their ultimate challenge lay ahead.

When the last zombie fell, they all looked to the stairs expectantly. They warily ascended to the top floor of the tower.

The entire floor was dominated by a massive infernal machine. A massive raised platform stood in the center, topped by a massive globe filled with luminescent gasses. From this globe twelve tubes ran directly into the heads of twelve wizened old men. Behind the globe stood a man dressed in black armor and wielding a massive scythe. Several zombies began to move towards the heroes.

“So the heroes arrive at last,” he said, “prepare yourselves.”

With a gesture from the necromancer the zombies charged. As the heroes found themselves on the defensive, they realized that they were facing advanced zombies. The heroes each took several blows from their undead opponents, but soon began to destroy the foul creatures.

Fraup noticed one of the men stand and begin to cast a spell. He tried to warn the others but was too late as a fireball filled the room.

The fire immolated the zombies. Dramus stood for a moment before collapsing, his charred remains clearly dead. Casvel, Bokin, Bogart, and Eoghan all charged the necromancer as Cliona cast an Invisibility Sphere to hide herself and Fraup. Fraup continued to spend every round trying to heal his companions.

The necromancer swung his scythe and nearly decapitated Bogart. Fraup rushed to heal him as another wizard began to rise. Lightning arced from the man’s fingers, striking Casvel before bouncing to Bokin. Eoghan managed to avoid the blast thanks to his incredible reflexes.

Then Fraup noticed that the necromancer was standing within a circle of magical symbols.

“Push him out of the circle!” he cried.

Casvel attempted to move the necromancer out of the circle but was caught by a massive blow coming in. He fell to the floor and was still. Fraup rushed to his side, healing him before he expired.

Bogart uttered a quick prayer before unleashing divine wrath upon the necromancer. Then Eoghan and Bokin both rushed in, shoving him off the platform and onto the floor.

Fraup stepped into the magic circle. Immediately his feeble mystic powers were heightened and his mind expanded. A quick perusal into the controls gave him the knowledge he needed.

Once more a wizard rose to cast. Lightning surged from his fingertips to the necromancer, who fell dead to the ground. After the dragon ogre incident, the group quickly dismembered the body before discussing what to do with the machine. Finding no way to free the wizards, Fraup’s expanded mind decided that the machine should be destroyed.

“I concur,” Bogart said, “we cannot allow such a powerful artifact to fall into the wrong hands.”

Bokin smashed the glass sphere with his axe. A foul stench pervaded the air as the gasses inside escaped.

Casvel suddenly noticed something.

“Dramus’ body is gone!” he exclaimed.

“Where are the ogres?” Bokin said, “they must have taken it for the sword.”

Looking for the ogres they could not find them. In the mess hall they found Dramus’ body, but the Sword of Life was gone. They also found a blank sheet of fine parchment.

“I believe they may have teleported away,” Cliona theorized, “this must have been a magic scroll.”

“We must pursue them!” Bogart said, “that sword is a relic of my faith!”

“I’m not sure if anyone noticed,” Bokin said, “but we’re kind of stuck on this island. Our boat burned down, remember?”

Exiting the tower, the heroes looked towards the mainland as a new dawn broke.
 

Tsillanabor

First Post
Zombie Apocalypse-Aftermath

The group rested for a time before discussing how to get back to the mainland. As they were talking, Bokin noticed a boat approaching. The group watched warily, readying their weapons in case of trouble.

“Good morning to you, friends!” the magistrate called out as the boat docked, “your ogre friends told us that you would need help returning.”

“Are they at the town?” Bokin asked.

He replied, “we were going to invite them to the celebration…”

“Celebration?” Cliona asked.

“The dark times are over-whatever you did worked!” the magistrate replied, “but the ogres had to leave.”

“I bet they did,” Bogart said darkly.

The group returned to the town, were they were hailed as heroes. Dramus was given a state burial, and the others were knighted. Cliona took a position with the College of Magic, as their ranks were severely depleted. Fraup disappeared into the night again. Bokin, Casvel, Eoghan were remembering their fallen comrades when they were approached by Bogart.

“The temple has tasked me with tracking down the ogres and retrieving the sword,” he said, “and I was hoping you might come with me. We have divined the location of a town they are staying in, and we can be there with a day’s ride.”

“I’m in,” Eoghan declared.

“Why not?” Casvel mused.

“Sounds like fun!” Bokin exclaimed, smiling his toothy grin at the thought of adventures to come.
 



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