CleverNickName
Limit Break Dancing (He/They)
Forked from: 3.5e -- What REALLY needed fixing?
CleverNickName said:It seems like one of the most popular complaints about the 3.5 Edition is how multiclassing breaks the game. I agree.
I don't know if this fix will work for everyone, but it seems to work just great for us.
[SBLOCK=Assign Prerequisites to Core Classes]Note that these prerequisites only apply to multiclassing...a character does not need to meet these requirements in order to start as one of these classes...just to multiclass into one.
I tried to keep the requirements as "even" as possible from one class to another. Each core class has the same three elements, in addition to any alignment restrictions the class might have:
- an ability score of 12 or higher,
- 5 ranks in one skill, and
- a skill-enhancing feat
In other words, I treat them like prestige classes.
Barbarian
Con 12
Nonlawful alignment
Survival 5 ranks
Toughness feat
Bard
Cha 12
Nonlawful alignment
Perform 5 ranks
Investigator feat
Cleric
Wis 12
Knowledge (religion) 5 ranks
Negotiator feat
Druid
Wis 12
Neutral alignment
Knowledge (nature) 5 ranks
Animal Affinity feat
Fighter
Str 12
Intimidate 5 ranks
Athletic feat
Monk
Wis 12
Lawful alignment
Tumble 5 ranks
Acrobatic feat
Paladin
Cha 12
Lawful good alignment
Knowledge (religion) 5 ranks
Negotiator feat
Ranger
Dex 12
Survival 5 ranks
Self-Sufficient feat
Rogue
Dex 12
Open Locks 5 ranks
Deft Hands feat
Sorcerer
Cha 12
Knowledge (arcana) 5 ranks
Magical Aptitude feat
Wizard
Int 12
Knowledge (arcana) 5 ranks
Diligent feat[/SBLOCK]