LOL I got this reference!
- Wandering Prostitutes tables. Like, 2 pages of them. Down to the wrinkles and traumatic sexual abuse histories and addictions.
Going deep with that one, or should I say 4.886 inches deep.
LOL I got this reference!
- Wandering Prostitutes tables. Like, 2 pages of them. Down to the wrinkles and traumatic sexual abuse histories and addictions.
I'm still hoping for a competitive cooking subsystem - any hints?
It has three levels: Iron Chef, Mithril Chef, and Adamantine Chef. Each uses skill-based mechanics plus a wandering monster table (for the mystery ingredient) and challenges the PCs to whip up a three-course meal that will satisfy an opponent (a hungry goblin tribe at Iron, a ravenous dragon at Mithril, and a demonic horde at Adamantine).
Savage Wombat said:And can you do this while fighting off the ninjas? (There's always ninjas.)
You'd be surprised at how often this is true in 5e. Where most AD&D tables would have a "DM'S Choice" option, 5e typically presumes that if you wanted a choice, you wouldn't be rolling on a table in the first place, and so these are replaced with "A bunch of ninjas."
This applies to random encounters, random magic items, weapon type vs. armor type, wandering prostitutes, polearm shape, even (and especially!) potion miscability.
A "romance" subsystem that allows you to specify partners based on race, class, economic level and "comeliness."
I can't tell you much, of course. But I can let a few details slip.
- A "romance" subsystem that allows you to specify partners based on race, class, economic level and "comeliness."
5e typically presumes that if you wanted a choice, you wouldn't be rolling on a table in the first place, and so these are replaced with "A bunch of ninjas."