Abstraction
First Post
In the game last week, I was running off-the-cuff because I spent all my time making maps and no time making an adventure to put with them. So, I more or less guide the players to a ruined city. They had a combat, then explored a temple that had been explodiated a long time ago. Instead of an altar, there is a pit which is dry for about 40 feet, then filled with water for about 20. They drop a light spell on a piece of rubble in and see a bunch of glitter. They send a couple good swimmers in and manage to collect several handfuls of "stuff" before they dislodge the floor of the pit and the treasure goes sliding down and away down a submerged tunnel. Because I was playing by the seat of my pants, I told them I'd get them the treasure list of what they got next game. Before the end of the game, they figured out how to drain the water from the lower levels (which, unknown to them, also swept the most of the treasure along with the water to even lower levels) and are preparing to do a good old dungeon delve. With their historical knowledge of the region, I told them that the coins they recovered had to be several hundred years old.
So, here comes the question. Treasure horde A is submerged is chilly river water (not saltwater) for about 400 years. What kind of items would be completely unscathed (gems, gold, and ?). What would be present but damaged/rotten/rusted/tarnished? What items would present to pick up, but quickly disintegrate in open air? What kind of items would have completely disintegrated and couldn't possibly be present?
Thanks.
So, here comes the question. Treasure horde A is submerged is chilly river water (not saltwater) for about 400 years. What kind of items would be completely unscathed (gems, gold, and ?). What would be present but damaged/rotten/rusted/tarnished? What items would present to pick up, but quickly disintegrate in open air? What kind of items would have completely disintegrated and couldn't possibly be present?
Thanks.