Tonguez
A suffusion of yellow
ENworld was done collaborative settings before but I hought it might be interesting to try and develop a collaborative adventure that coukld be picked up and used by DMs.
I'm sure the collective creativity of Enworld could give us something kewl
Anyway rules:
1. You can share one idea per post
2. You must wait until someone else has posted before you post again
3. No contradicting a previous post (you can expand, mitigate or even warp completely but no contradiction)
Structure
I tend to think a adventure is structured as below so please put in your title line which element of the adventure you are posting for.
Level What character level are we aiming at?
The Theme - settting the context
The Set - where does it happen
The Hook - how do the PCs get involved
The Scenario - what is going on (don't forget the behind the scenes info
Exploration Phase - exploring a dungeon, picking up rumours, finding clues, investigationg a mystery. (this is the open ended partof the adventure so be creative)
* Also ideas for interesting NPCs (who will have information and stuff) and Challenges (puzzles, traps and monsters)
Resolution Phase - getting to a goal and defeating the BBEG
Don't forget to up the challenges, give some answers, scatter some hooks, account for loose ends and set up the climax
Conclusion - rounding it off and celebrating the victory
For more ideas see Wolfgang Bauers Adventure Builder
Our Adventure - Level 1-5
Our Theme: Loss of a Holy Relic
I'm sure the collective creativity of Enworld could give us something kewl
Anyway rules:
1. You can share one idea per post
2. You must wait until someone else has posted before you post again
3. No contradicting a previous post (you can expand, mitigate or even warp completely but no contradiction)
Structure
I tend to think a adventure is structured as below so please put in your title line which element of the adventure you are posting for.
Level What character level are we aiming at?
The Theme - settting the context
The Set - where does it happen
The Hook - how do the PCs get involved
The Scenario - what is going on (don't forget the behind the scenes info
Exploration Phase - exploring a dungeon, picking up rumours, finding clues, investigationg a mystery. (this is the open ended partof the adventure so be creative)
* Also ideas for interesting NPCs (who will have information and stuff) and Challenges (puzzles, traps and monsters)
Resolution Phase - getting to a goal and defeating the BBEG
Don't forget to up the challenges, give some answers, scatter some hooks, account for loose ends and set up the climax
Conclusion - rounding it off and celebrating the victory
For more ideas see Wolfgang Bauers Adventure Builder
Our Adventure - Level 1-5
Our Theme: Loss of a Holy Relic
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