The Souljourner
First Post
In 3.5 they also clarified how reach weapons work for non-medium sized combatants... they double the user's natural reach, while preventing attacks inside the user's natural reach. That means that tiny and fine creatures do not benefit from reach weapons. Doubling their natural reach of 0 does nothing.
Small reach weapons being wielded in one hand is the one oddity of the system. However, given that you're doing less damage *and* get -2 to hit *and* only get 1x your strength bonus... it's really not a big deal.
Given all the problems it fixes - most importantly, that 3.0 can't handle anything other than medium sized weapons, I think the single oddity is well worth the benefit.
-The Souljourner
Small reach weapons being wielded in one hand is the one oddity of the system. However, given that you're doing less damage *and* get -2 to hit *and* only get 1x your strength bonus... it's really not a big deal.
Given all the problems it fixes - most importantly, that 3.0 can't handle anything other than medium sized weapons, I think the single oddity is well worth the benefit.
-The Souljourner