Of course, I think a real problem with me in this discussion is that I'm not sure I believe in munchkins.
Yeah, but monsters were different. e.g. They had the best "to hit" progression in the game. They'd get claw/claw/bite attack routines while it took a good while for any PC to work their way up to three attacks/round. They got magic resistance. They were balanced separately with their own simpler (or perhaps: more appropriate) mechanics rather than requiring all the PC rules to apply to them.
Numion said:But in 1E the effect was different in that monsters didn't get ability modifiers.
Yeah, but monsters were different. e.g. They had the best "to hit" progression in the game. They'd get claw/claw/bite attack routines while it took a good while for any PC to work their way up to three attacks/round. They got magic resistance. They were balanced separately with their own simpler (or perhaps: more appropriate) mechanics rather than requiring all the PC rules to apply to them.