A number of magic items create effects that, if cast normally by a caster, would require concentration (and thereby take up a concentration slot). Some are more clear than others. I'd like to get feedback regarding each of these categories:
1. Item that simulates a magical effect - general thought is no concentration needed - example: Boots of flying (fly), +1 longsword (magic weapon), etc.
2. Item that specifies a specific DC for a spell effect such as a staff of fire (DC 15) - this is a bit fuzzy. The caster's stats aren't used so it seems disconnected to the user. Would that wall of fire require concentration so the caster couldn't also cast fly themselves?
3. Item that uses your DC and caster stats for a spell effect such as an instrument of the bards casting fly - that seems pretty clear to require concentration because it uses your stats and says "you cast." A ring of spell storing appears to be similar in that it says "you cast" but uses the stats of the original caster. I'd think these you'd have to maintain concentration.
Thoughts?
Fred
1. Item that simulates a magical effect - general thought is no concentration needed - example: Boots of flying (fly), +1 longsword (magic weapon), etc.
2. Item that specifies a specific DC for a spell effect such as a staff of fire (DC 15) - this is a bit fuzzy. The caster's stats aren't used so it seems disconnected to the user. Would that wall of fire require concentration so the caster couldn't also cast fly themselves?
3. Item that uses your DC and caster stats for a spell effect such as an instrument of the bards casting fly - that seems pretty clear to require concentration because it uses your stats and says "you cast." A ring of spell storing appears to be similar in that it says "you cast" but uses the stats of the original caster. I'd think these you'd have to maintain concentration.
Thoughts?
Fred