trancejeremy
Adventurer
While it's certainly true that popular culture was behind adding more classes to the game, I think the real main reason is that people simply want to play them
Back then, people would read a book or watch a movie/show and think "Hey, I'd like to play that in a game".
And D&D was open enough that they could do that. Sure, maybe it doesn't make sense, sure some things overlap, but D&D was always meant to be a game first.
Nowadays it seems like people want to simulate things first, worry about the game later.
The Monk was clearly from Kung-Fu. The Ranger obviously from Tolkien. The Paladin from 3 of Hearts, 3 of Lions.
The Assassin was from I think the first Kane novel, where Kane had a sidekick named Arbas the Assassin.
Arthur is an interesting one - while I would imagine that the movie Excalibur probably was the reason for the Cavalier class, some versions of the stories probably would put Arthur and many of his men as Barbarians.
Back then, people would read a book or watch a movie/show and think "Hey, I'd like to play that in a game".
And D&D was open enough that they could do that. Sure, maybe it doesn't make sense, sure some things overlap, but D&D was always meant to be a game first.
Nowadays it seems like people want to simulate things first, worry about the game later.
The Monk was clearly from Kung-Fu. The Ranger obviously from Tolkien. The Paladin from 3 of Hearts, 3 of Lions.
The Assassin was from I think the first Kane novel, where Kane had a sidekick named Arbas the Assassin.
Arthur is an interesting one - while I would imagine that the movie Excalibur probably was the reason for the Cavalier class, some versions of the stories probably would put Arthur and many of his men as Barbarians.