I always liked cone shaped areas of effect, and was disappointed at their absence in 4e. After some overly complicated designs, I have come up with something simple: have a cone be similar to a blast but with an extra targeted square between the user and the area. A Cone 3 would be a 3x3 square with one square adjacent to it and to the user. You can place the square anywhere adjacent to the user, as long as the line of sight center of the area passes through the targeted square adjacent to the user.
The basic Cone shapes:
Some other set ups:
What you can't do:
As to how to implement this... of course some powers can be made from scratch, but it would be handy to convert some existing powers like breath weapons to cones. But it's a little hard just to plug this into existing powers since a Cone 3 is more than just a little better than a Blast 3, effecting one more square further and one more total. On the other hand, a Cone 3 effects a good deal less area than a Blast 5, but depending on the situation the cone might still be better...
Perhaps make a Cone 3 equal to a Blast 5, but give attacks against targets in the one adjacent square a hit bonus? Not sure about this, I'd like to hear others thoughts on the balance issues here.
The basic Cone shapes:
Code:
- - - - - - - - - - - - - - - - - - - - -
- - c c c - - - - - - - - - - - - c c c -
- - c c c - - - - - c c c - - - - c c c -
- - c c c - - - X c c c c - - - - c c c -
- - - c - - - - - - c c c - - - c - - - -
- - - X - - - - - - - - - - - X - - - - -
- - - - - - - - - - - - - - - - - - - - -
Some other set ups:
Code:
- - - - - - - - - - - - - -
- c c c - - - - - c c c - -
- c c c - - - - - c c c - -
- c c c - - - - - c c c - -
- c - - - - - - - c - - - -
- X - - - - - - X - - - - -
- - - - - - - - - - - - - -
What you can't do:
Code:
- - - - - - - - - - - - - - - - - - - - -
- - c c c - - - c c c - - - - - - - - - -
- - c c c - - - c c c - - - - - c c c - -
- - c c c - - - c c c - - - - - c c c - -
- c - - - - - - - c - - - - - c c c c - -
- X - - - - - - X - - - - - - X - - - - -
- - - - - - - - - - - - - - - - - - - - -
As to how to implement this... of course some powers can be made from scratch, but it would be handy to convert some existing powers like breath weapons to cones. But it's a little hard just to plug this into existing powers since a Cone 3 is more than just a little better than a Blast 3, effecting one more square further and one more total. On the other hand, a Cone 3 effects a good deal less area than a Blast 5, but depending on the situation the cone might still be better...
Perhaps make a Cone 3 equal to a Blast 5, but give attacks against targets in the one adjacent square a hit bonus? Not sure about this, I'd like to hear others thoughts on the balance issues here.