Tequila, nice post--your writing style is refreshingly clear, plus I always enjoy "RPG confessionals."
Any how, I've only briefly scanned the responses but I'm going to go against the trend a bit and, rather than offer some way for you to game in another form or fashion, suggest that you go ahead and take your hiatus. I think sometimes people are afraid to take a break because they love RPGs so much and are afraid that they'll lose something precious to them. Speaking only for myself, I have gone through many on and off cycles with RPGs, usually accompanied by a "binge and purge sub-cycle" of purchasing (embarrassingly enough occasionally including a book in the binge part that was sold in the previous purge! But I digress...).
I have gone through numerous hiatuses, once even not playing for years on end, only lightly following the industry (it was during my early-to-mid 20s when partying and socializing took precedence). But I have always found my way back again. Now, at age 35, I have had renewed interest, including the realization that I will probably always love RPGs...it was kind of a feeling of release, because before that I kept on thinking I would eventually "grow up and out of it." But recently something clicked, and it feels good to accept it. Embracing my inner geek, so to speak!
About a year ago I started up with a new gaming group. We are all 30-40-somethings, most with kids, all with careers, busy lives, etc. We decided that we could only commit to once a month gaming, which has proved very frustrating. A couple weeks ago I told everyone that I either want to play every other week (at least) or not at all; it is just too difficult to gather momentum and personal motivation if it is less frequent. Everyone agreed and wants to play more. The downside is that I kind of wanted out because I'm the only one who is a "serious gamer"--although none of us, even myself, are quite "hardcore"--and have found this a tad frustrating in that I haven't been able to talk about stuff outside of game sessions, brainstorm ideas, etc. But as luck would have it I just met a guy with a lot of similar (well-rounded) interests, including an equally strong interest in RPGs, who wants to co-DM, so we're going to be using the same homebrew world and alternate running adventures, which gets me back into playing. Plus I have someone to geek out with over coffee.
My point in sharing this is to point out not only the cycles I have gone through, but the fact that sometimes when we truly let go of something we gain something even greater. I have let go of RPGs only to find them again; I let go of the notion that I would grow out of RPGs and found a renewed interest; and recently I almost let go of my gaming group only to find an exciting new proposition awaiting.
So regardless of whether you are going to grow out of RPGs, I think the best thing to do is let them go for awhile. You really can't lose: either you will grow out of them and find something else, or you will find a renewed interest and, hopefully, a new group of folks to play with.