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Converting Al-Qadim creatures


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Cleon

Legend
So, if we use the "capped at 100 degrees" version, what's left?

Updating the Working Draft with Control Temperature, I used this text:
Control Temperature (Su): As a swift action, a Zakharan kraken can raise or lower the temperature by 10 degrees Fahrenheit in a 100-foot-radius centered on itself. Subsequent uses of this ability stack, up to a maximum change of 100 degrees, so it could, for example, raise the temperature by a total of 20 degrees after two rounds. Normally, the temperature change lasts for 10 minutes. If the kraken uses control temperature within the area of its airy water power, the temperature change lasts as long as the airy water effect does.
As to what's left, we need to recalculate its Skills and rework the description/background/tactic text.
 


Cleon

Legend
Did we rework feats already? Hmmm.

Yes we did.

Anyone care to figure the ranks of the normal kraken?

Let's see.

Kraken Skills:
Concentration +21: +9 Con = ranks 12
Diplomacy +7: Wis +5, synergy +2 = ranks 0
Hide +0: +0 Dex, -12 size = ranks 12
Intimidate +16: +5 Cha = ranks 11
Knowledge (geography) +17: Int +5 = ranks 12
Knowledge (nature) +16: Int +5 = ranks 11
Listen +30: Wis +5, feat +2 = ranks 23
Search +28: Int +5 = ranks 23
Sense Motive +17: Wis +5 = ranks 12
Spot +30: Wis +5, feat +2 = ranks 23
Survival +5 (+7 following tracks): Wis +5, synergy +2 w/tracks = ranks 0
Swim +20: Str +12, racial +8 = ranks 0
Use Magic Device +16: Cha +5 = ranks 11

So that breaks down to:
Skill Ranks: Concentration 12, Diplomacy 0, Hide 12, Intimidate 11, Knowledge (geography) 12, Knowledge (nature) 11, Listen 23, Search 23, Sense Motive 12, Spot 23, Survival 0, Swim 0, Use Magic Device 11

Hold on, that's 150 skill ranks. The SRD Kraken's short by by 11 points.

It should have 161 SPs (HD+3 times 2 + Int, or 23*7).
 

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