How about losing Weapon Focus (bite) as, at least the tame ones, never bite anything except by accident.Shade said:Feats: Cleave, Improved Bull Rush, Power Attack, Weapon Focus (bite), Weapon Focus (sting) [It must lose one of these]
Should it be able to swallow creatures two sizes smaller or hold 2 Mediums etc?Shade said:Large Magical Beast
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Swallow Whole (Ex): A chomper can try to swallow a grabbed opponent of a smaller size than itself by making a successful grapple check. Once inside, the opponent takes 1d8+4 points of crushing damage plus 8 points of acid damage per round from the worm’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 14). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A Large chomper's interior can hold 2 Small, 8 Tiny, or 32 Diminutive or smaller opponents. [We should probably lessen the acid damage and the amount of damage to cut out]
Mortis said:How about losing Weapon Focus (bite) as, at least the tame ones, never bite anything except by accident.
Mortis said:Should it be able to swallow creatures two sizes smaller or hold 2 Mediums etc?
I'd say so.Shade said:I think the former is probably truer to the original. What do you think?
Poison (Ex): Injury, Fortitude DC 17, initial damage paralysis for X, secondary damage paralysis for X. The save DC is Constitution-based. [2-12 turns was a long time]
Swallow Whole (Ex): A chomper can try to swallow a grabbed opponent up to two size categories smaller than itself by making a successful grapple check. Once inside, the opponent takes 1d8+4 points of crushing damage plus 8 points of acid damage per round from the worm’s gizzard. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 25 points of damage to the gizzard (AC 14). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. A Large chomper's interior can hold 2 Small, 8 Tiny, or 32 Diminutive or smaller opponents. [We should probably lessen the acid damage and the amount of damage to cut out]
Looks reasonable.Shade said:Maybe 2d6 rounds initital, and 2d6 minutes secondary?
Again, looks good.For the cut out, does 15 points seem reasonable for a downsized purple worm? That's essentially a 5-point reduction per size category.
I'm tempted to go down to 7 - most pc's are immune to it's Swallow Whole ability.We also need its CR. If we reverse advance a purple worm, it goes down 2 CRs for the drop in size category, and 2 more for the HD reduction. That would make it CR 8. Does that seem about right?