Shade
Monster Junkie
Attempting to summarize...
Stampede (Ex): A herd of sohmien may choose to move as a group and literally run over anything of Large size or smaller that gets in their way, dealing 1d12 points of damage for each five sohmien in the herd (Reflex DC X half ). The save DC is Strength-based.
Frightful Herd (Su): When stampeding, a herd of sohmien generates an aura of fear. Any creature within 100 feet of any sohmien in the stampeding herd must succeed on a DC X Will save or be affected as though by a fear spell (caster level xth). A creature that successfully saves cannot be affected again by the same herd's frightful herd ability for 24 hours. The save DC is Charisma-based.
Stampede (Ex): A herd of sohmien may choose to move as a group and literally run over anything of Large size or smaller that gets in their way, dealing 1d12 points of damage for each five sohmien in the herd (Reflex DC X half ). The save DC is Strength-based.
Frightful Herd (Su): When stampeding, a herd of sohmien generates an aura of fear. Any creature within 100 feet of any sohmien in the stampeding herd must succeed on a DC X Will save or be affected as though by a fear spell (caster level xth). A creature that successfully saves cannot be affected again by the same herd's frightful herd ability for 24 hours. The save DC is Charisma-based.