Good stuff. For comparison here's a version I did a while ago:
Iguanodon
Huge Animal
Hit Dice: 12D8+78 (132 hp)
Initiative: +0
Speed: 30 ft. (6 squares), swim 30 ft.
Armor Class: 15 (-2 size, +7 natural), touch 8, flat-footed 15
Base Attack/Grapple: +9/+26
Attack: Thumb spike +16 melee (1d8+9)
Full Attack: 2 thumb spikes +16 melee (1d8+9)
Space/Reach: 15 ft./10 ft.
Special Attacks: Trample 2d8+13
Special Qualities: Low-light vision, scent
Saves: Fort +16, Ref +8, Will +5
Abilities: Str 28, Dex 10, Con 23, Int 1, Wis 12, Cha 7
Skills: Hide -6*, Listen +12, Spot +8, Swim +11
Feats: Alertness, Great Fortitude, Skill Focus (Listen), Toughness (2)
Environment: Warm forest and marsh
Organization: Solitary or herd (5-8)
Challenge Rating: 7
Treasure: None
Alignment: Always nuetral
Advancement: 13-24 HD (Huge); 25-36 HD (Gargantuan)
You see a squat, massive herbivore with broad, earthen stripes . It seems equally comfortable loping on two legs or foraging on all four. A wicked spike projects from the side of each paw.
Iguanodons are adaptable and highly successful dinosaurs that grow roughly 30 ft. long and weigh five or six tons. They stoop low or crawl to browse on ferns and other low-growing plants, but otherwise walk on thier hind limbs. With the few changes noted below, iguanodon stats can also be used to represent duckbill dinosaurs.
Combat:
Iguanodons are generally peaceful herd animals, but are best kept at a distance owing to the readiness with which they defend themselves against perceived threats. An iguanodon uses its "thumb spikes" (which are not actually digits at all) to jab at the head and neck of an opponent. If you use iguanodon stats to represent a duckbill dinosaur, omit these thumb spike attacks. A duckbill has only one attack; a slam for 1d8+13. Duckbills would rather flee into nearby water from any threat, attempting a panicked slam or trample only if denied this escape.
Trample (Ex): Reflex half DC 25. The save DC is Strength-based.
Skills:
*Iguanodons have a +8 racial Hide bonus amongst dense foliage, while duckbills receive a similar bonus in water.
Iguanodon
Huge Animal
Hit Dice: 12D8+78 (132 hp)
Initiative: +0
Speed: 30 ft. (6 squares), swim 30 ft.
Armor Class: 15 (-2 size, +7 natural), touch 8, flat-footed 15
Base Attack/Grapple: +9/+26
Attack: Thumb spike +16 melee (1d8+9)
Full Attack: 2 thumb spikes +16 melee (1d8+9)
Space/Reach: 15 ft./10 ft.
Special Attacks: Trample 2d8+13
Special Qualities: Low-light vision, scent
Saves: Fort +16, Ref +8, Will +5
Abilities: Str 28, Dex 10, Con 23, Int 1, Wis 12, Cha 7
Skills: Hide -6*, Listen +12, Spot +8, Swim +11
Feats: Alertness, Great Fortitude, Skill Focus (Listen), Toughness (2)
Environment: Warm forest and marsh
Organization: Solitary or herd (5-8)
Challenge Rating: 7
Treasure: None
Alignment: Always nuetral
Advancement: 13-24 HD (Huge); 25-36 HD (Gargantuan)
You see a squat, massive herbivore with broad, earthen stripes . It seems equally comfortable loping on two legs or foraging on all four. A wicked spike projects from the side of each paw.
Iguanodons are adaptable and highly successful dinosaurs that grow roughly 30 ft. long and weigh five or six tons. They stoop low or crawl to browse on ferns and other low-growing plants, but otherwise walk on thier hind limbs. With the few changes noted below, iguanodon stats can also be used to represent duckbill dinosaurs.
Combat:
Iguanodons are generally peaceful herd animals, but are best kept at a distance owing to the readiness with which they defend themselves against perceived threats. An iguanodon uses its "thumb spikes" (which are not actually digits at all) to jab at the head and neck of an opponent. If you use iguanodon stats to represent a duckbill dinosaur, omit these thumb spike attacks. A duckbill has only one attack; a slam for 1d8+13. Duckbills would rather flee into nearby water from any threat, attempting a panicked slam or trample only if denied this escape.
Trample (Ex): Reflex half DC 25. The save DC is Strength-based.
Skills:
*Iguanodons have a +8 racial Hide bonus amongst dense foliage, while duckbills receive a similar bonus in water.
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