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Cobra Dragon
Created by: Randy Johns
FREQUENCY: Rare
NO. APPEARING: 1-4
ARMOR CLASS: 1
MOVE: 12"/24” (MC: D)
HIT DICE: 10-12
% IN LAIR: 45%
TREASURE TYPE: B, R
NO. OF ATTACKS: 2 claws, 1 bite, and 1 tail strike
DAMAGE/ATTACK: See Table 1
SPECIAL ATTACKS: Major breath weapon, poisonous bite, exceptional damage from bite, four attacks per round, to-hit bonus with age, smoke cloud
SPECIAL DEFENSES: Magic resistance, immune to fire, high intelligence, detects hidden/invisible beings, fear aura, saving-throw bonus with age
MAGIC RESISTANCE: See Table 1
INTELLIGENCE: High
ALIGNMENT. Lawful evil
SIZE: See Table 1
PSIONIC ABILITY: Nil
CHANCE OF:
Speaking: 95%
Magic Use: Nil
Sleeping: 35%
LEVEL/XP VALUE: 10 HD: IX/6,900 + 14 per hit point; 11-12 HD: X/10,000 + 16 per hit point
A cobra dragon is gloss black, with an orange underbelly. On either side of its neck is a large hood of skin that resembles that of a king cobra. Legend holds that certain king cobras of great age transform into cobra dragons. Evil reptiles of the Orient, these monsters rival western dragons in greed and aggressiveness. Cobra dragons do not use magic; in fact, they are highly resistant to it. Instead, they rely on their natural abilities to destroy their enemies.
A cobra dragon attacks by slashing with its claws and whipping with its tail. Due to great strength and skill, a cobra dragon gains a bonus to hit per age category (see Table 1). From the dragon’s mouth extend two 13” fangs that inject a deadly venom.
A victim bitten by the dragon immediately becomes weak (reduce strength score by half) and dizzy (- 3 on all to-hit rolls), and suffers frequent periods of nausea (+4 bonus to be hit by opponents). Every round thereafter, the victim suffers 1 hp damage from extensive bleeding under the skin. All of these effects continue for 10 rounds; at this time, if the individual is successful in making a saving throw vs. poison, he returns to his normal level of
function. A failed saving throw indicates the victim falls into shock. When in shock, the victim is unconscious, pale, and covered in sweat. Unless the individual is magically cured of the poison within the next five rounds, the victim dies. Those bitten by a cobra dragon cannot ingest solids or liquids (due to nausea) until the effects of the poison have subsided.
Three times per day, a cobra dragon can breathe a cone of fire 90’ long with a 30’ base diameter. Optionally, the dragon can breathe its breath weapon directly under its body. The force of the fiery breath striking the ground forms a 40’-diameter circle of flame (similar in nature to a wall of fire spell) that surrounds the dragon, burning all within its area of effect. This tactic is quite effective when the cobra dragon is surrounded by multiple opponents.
Cobra dragons are not affected by their own breath weapons, as well as all other fire- and heat-based attacks, magical or mundane, but take +2 hp/HD of cold damage. Other elemental attacks (based on water, air, or earth) affect them normally.
When the dragon’s fire breath is expelled, a stationary, black smoke cloud is released from its nostrils in a 90’-diameter circle around the dragon. All those within the cloud (except the dragon) suffer from coughing, nausea, and irritated eyes, resulting in a -2 to hit for as long as the opponents remain within the cloud. The smoke cloud lasts 4-16 rounds before breaking up. Strong winds move the smoke cloud but do not aid in dispersing it. Effects from several smoke clouds are cumulative. Thus, two clouds released in the same area would result in a -4 to hit; three clouds would result in -6 to hit.
Cobra dragons live in caves and underground caverns in tropical and subtropical environments. They dislike swamps. In Kara-Tur (the Oriental Adventures lands of the FORGOTTEN REALMS™ setting), cobra dragons are found in the far southern reaches of the T’u Lung Empire, where they cause considerable grief and destruction. They are said to be even more numerous in other lands south and west of that empire.
Like other dragons, a cobra dragon lays claim to an area of land surrounding its lair, ferociously driving off all other creatures. Intrusion by another cobra dragon is only tolerated during the spring mating season. The mating ritual involves the male and female entering noninjurious combat that results in a fiery display. Mating only occurs during age categories four and five. Cobra dragons past the adult stage of life boast of having outgrown
the mating drive. After mating, the female lays 1-4 12” -long eggs. When hatched, the newborn dragons remain with the female until they reach subadulthood.
Skull collecting is a favorite pastime of cobra dragons. Skulls of powerful monsters and rare creatures are highly prized. Favorite skulls include those of cave bears, dinosaurs, dragons, giants, and unicorns. Humanoid skulls are deemed interesting but of little value since they are so easily obtained. The offering of a rare skull as a gift when attempting to converse with a cobra dragon aids considerably in gaining the dragon’s favor.
Due to its charisma, power, and cunning, a cobra dragon of adult age and beyond attracts a small number of intelligent creatures who search for a leader to serve. Common followers include bake mono, gargoyles, lizard men, and mobats. These creatures live with the dragon and worship it as a god. A cobra dragon of adult age or older has a 60% chance of having 2-8 such allies, chosen by the DM and heavily equipped for combat (if such is possible).
Code:
Table 1 Cobra Dragon Age Categories
Age category Length MR Hit bonus Damage by claws/bite/tail
Very young 6’ 15% - 1-4/1-10/1-2
Young 15’ 30% +1 1-6/1-10/1-4
Subadult 29' 45% +2 2-8/2-20/1-6
Young adult 37' 60% +2 2-12/3-30/2-8
Adult 40' 65% +3 2-16/3-10/2-12
Old 41' 70% +3 2-16/3-30/2-12
Very old 42' 75% +4 2-16/3-30/2-12
Ancient 43' 80% +4 2-16/3-30/2-12