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Cosmic Deity power levels in 5E...
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<blockquote data-quote="Upper_Krust" data-source="post: 8140648" data-attributes="member: 326"><p>Hey Rhuarc matey, <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </p><p></p><p>Well 5 'Levels' is equal to +3.3 CR so that seems to fit well with the current depictions of deities (especially those in the CR 20-30 bracket).</p><p></p><p>Simply increasing Levels might work, but I think it causes more problems than it solves and you'll just end up with a homogeneity of characters with most of the same levels taken to get this or that advantage. I sort of want to avoid the pitfalls of 3.5E Epic (complexity) and while I know many here do enjoy the craziness I think you can have more or less the same gaming experience with far less moving parts.</p><p></p><p>In my next book I have a table that details 5E monster data up to CR 100, and IIRC everything basically caps at CR 50 aside from HP and Damage. I'm not sure yet if breaking the rules is a good idea. Do we cap AC at 30 or let it scale infinitely? 1st Edition had a similar soft cap at AC -10. Only one character in Deities & Demigods breaks that with Indra at -12. Cthulhu by comparison had an AC of 2. These things did not define those beings as much as the small handful of crazy, game bending powers the gods possessed.</p></blockquote><p></p>
[QUOTE="Upper_Krust, post: 8140648, member: 326"] Hey Rhuarc matey, :) Well 5 'Levels' is equal to +3.3 CR so that seems to fit well with the current depictions of deities (especially those in the CR 20-30 bracket). Simply increasing Levels might work, but I think it causes more problems than it solves and you'll just end up with a homogeneity of characters with most of the same levels taken to get this or that advantage. I sort of want to avoid the pitfalls of 3.5E Epic (complexity) and while I know many here do enjoy the craziness I think you can have more or less the same gaming experience with far less moving parts. In my next book I have a table that details 5E monster data up to CR 100, and IIRC everything basically caps at CR 50 aside from HP and Damage. I'm not sure yet if breaking the rules is a good idea. Do we cap AC at 30 or let it scale infinitely? 1st Edition had a similar soft cap at AC -10. Only one character in Deities & Demigods breaks that with Indra at -12. Cthulhu by comparison had an AC of 2. These things did not define those beings as much as the small handful of crazy, game bending powers the gods possessed. [/QUOTE]
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Cosmic Deity power levels in 5E...
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