RangerWickett
Legend
So I'm reading Wikipedia, and I stumble upon: Powder of sympathy - Wikipedia, the free encyclopedia
The idea was that if you were injured by a weapon, and then a particular alchemical powder was placed on the weapon that injured you, you would recuperate faster. First off, that's a cool idea for a ritual, though sadly it doesn't work in a game where 5 minutes and some grunting heals you to full.
Secondly, though, it was part of a theory of how to determine your position at sea. If you wounded a dog, then brought the dog with you on a boat, and had an ally hold onto the dog's bandage, with instructions to do stuff to it every day at noon in order to make the dog yelp. That would let you know how far you'd traveled east or west by comparing the time of day where you were with the baseline of noon.
There are no recorded incidents of that ever actually working.
But imagine if it did? Seems like a nifty premise to work into a fantasy setting. Can you think of any other disproven theories that would be interesting for a game?
The idea was that if you were injured by a weapon, and then a particular alchemical powder was placed on the weapon that injured you, you would recuperate faster. First off, that's a cool idea for a ritual, though sadly it doesn't work in a game where 5 minutes and some grunting heals you to full.
Secondly, though, it was part of a theory of how to determine your position at sea. If you wounded a dog, then brought the dog with you on a boat, and had an ally hold onto the dog's bandage, with instructions to do stuff to it every day at noon in order to make the dog yelp. That would let you know how far you'd traveled east or west by comparing the time of day where you were with the baseline of noon.
There are no recorded incidents of that ever actually working.
But imagine if it did? Seems like a nifty premise to work into a fantasy setting. Can you think of any other disproven theories that would be interesting for a game?