Hello guys:
IMC there's a prophecy about a magical Warhammer that was crafted in just one day. There's a clan of dwarven weaponsmiths that have been preparing for this task all their lives, waiting for the appropriate moment and, of course, maximizing all they could their Craft skill.
By my calculations crafting a MWK Warhammer in one day would need a craft roll of 175 (approximately).
So I'm gathering different ideas for maximizing a single craft check and the sources (this is all for 3.5e but 3e can be used as well if it has not been migrated)
I remember there being magic objects that gave you bonuses as well as a magic forge.
Also I'm struggling into which class this Master forger should be, expert?
Help and Ideas would be greatly appreciated
Regards,
IMC there's a prophecy about a magical Warhammer that was crafted in just one day. There's a clan of dwarven weaponsmiths that have been preparing for this task all their lives, waiting for the appropriate moment and, of course, maximizing all they could their Craft skill.
By my calculations crafting a MWK Warhammer in one day would need a craft roll of 175 (approximately).
So I'm gathering different ideas for maximizing a single craft check and the sources (this is all for 3.5e but 3e can be used as well if it has not been migrated)
- MAX Intelligence (18 at lvl 1, the crafter might be lvl 20 or 21) with Enhancement bonus to Intelligence and the appropriate manual read for an extra +5
- Skill focus (and Epic Skill Focus)
- Having helpers (I think you can have at most 5, for a +10)
- MAX ranks (of course!)
- Racial bonuses (I think it's just a +2)
I remember there being magic objects that gave you bonuses as well as a magic forge.
Also I'm struggling into which class this Master forger should be, expert?
Help and Ideas would be greatly appreciated
Regards,