melkoriii said:
OK so if the DC is 10 then with a Craft skill of 10 and average 1d20 roll of 10 I can make 40 arrorws in 1 day
(Total 20 * DC 10 = 200cp or 2gp each day)
More if my roll is good.
So then Masterwork would be: 50 arrows or 20?
Going by 3.0 masterwork arrow at 7gp each its 50. Though (302.5gp/50 = 6.05gp each)
thats average total 20*20 so 4gp a day so 1 masterwork arrow every 2 days.
More if you roll good.
Here's how I would do it.
I would cost out arrows individually at a base price of 2 cp each to make. The actual number is something like 1.6, but 2 is just
so much easier for calculations.
I'd use a DC 12 for the skill check. This is because arrows are "complex items" according to the Craft description and making them correctly is a skilled job - yes, as skilled as making the bow itself.
Base Price of Arrow (1): 5 cp
Cost To Make: 2 cp
Craft DC: 12
Craft Check (assuming +10 and a role of 10): 20 * 12 = 240 (cp)
Arrows/day: 48
I'd assume "a day" represents 12 hours of hard graft, which means that the whole thing can be broken down nicely into hours. Wanna spend 1 hour making arrows? Fine, assuming the above numbers, you make 4 arrows and it costs 8 cp (buying 4 would cost you 2 sp, so it's not quite a third).
Masterwork:
You still need to make the normal arrow as per above.
Base Price of MW Arrow (1): 600 cp (price taken from the equipment chapter)
Cost To Make: 200 cp
Craft DC: 20
Craft Check (assuming +10 and a role of 10): 20 * 20 = 400 (cp)
MW Arrows/day: 2 thirds (or 1.3 days to complete 1)
Something like that, anyway.