Trit One-Ear
Explorer
Hey all,
So I'm getting obnoxiously into world building for my home-brew campaign. Most of it is based off preexisting D&D mythos (Gods, races, monsters etc. generally follow Grayhawk/Eberron roles/relationships with some minor tweaks), but has a unique history and geography.
I've decided I want to create a unique calendar for the world, just so I can talk about times and dates without having to say Wednesday, April 5th. To keep it simple, however, I've just renamed our months and days, keeping the rest similar to our Gregorian calendar. Below is a list of all the renaming I did.
However, I want to play with the year system. I've mentioned this is other threads, but the central kingdom was founded ~150 years ago by a king who has (mysteriously) lived up to current date. At this point is he ~175 years old. There is a sense to using a year system based on the creation of the kingdom, but then it would be specific to this kingdom, and not universally used in the neighboring kingdoms (that is, unless I justify that the creation of this kingdom heralded the dawn of a new "age").
I've also considered using the King's age as a system, effectively rewriting history so that his birth year is year 1. We'd then be in year ~175 now. Similar problems to those above, however, as it's entirely specific to this kingdom.
I could also just pick a random year, have it be universal, and create an ages system that justifies the year any way I want.
Do you all have thoughts/opinions?
MONTHS:
Jan - Month of the Hare
Feb - Month of the Snake
March - Month of the Bear
April - Month of the Fox
May - Month of the Unicorn
June - Month of the Raven
July - Month of the Horse
Aug - Month of the Dragon
Sept - Month of the Owl
Oct- Month of the Griffen
Nov - Month of the Wolf/Hound
Dec - Month of the Hawk
DAYS:
Mon - Day of the Moon
Tues - Day of Glory
Wed - Day of Hunt
Thurs - Day of the Storm
Fri - Day of the Mother
Sat - Day of the Father
Sun - Day of the Sun
Happy Day of the Sun, 1st of the Bear everyone!
Trit
So I'm getting obnoxiously into world building for my home-brew campaign. Most of it is based off preexisting D&D mythos (Gods, races, monsters etc. generally follow Grayhawk/Eberron roles/relationships with some minor tweaks), but has a unique history and geography.
I've decided I want to create a unique calendar for the world, just so I can talk about times and dates without having to say Wednesday, April 5th. To keep it simple, however, I've just renamed our months and days, keeping the rest similar to our Gregorian calendar. Below is a list of all the renaming I did.
However, I want to play with the year system. I've mentioned this is other threads, but the central kingdom was founded ~150 years ago by a king who has (mysteriously) lived up to current date. At this point is he ~175 years old. There is a sense to using a year system based on the creation of the kingdom, but then it would be specific to this kingdom, and not universally used in the neighboring kingdoms (that is, unless I justify that the creation of this kingdom heralded the dawn of a new "age").
I've also considered using the King's age as a system, effectively rewriting history so that his birth year is year 1. We'd then be in year ~175 now. Similar problems to those above, however, as it's entirely specific to this kingdom.
I could also just pick a random year, have it be universal, and create an ages system that justifies the year any way I want.
Do you all have thoughts/opinions?
MONTHS:
Jan - Month of the Hare
Feb - Month of the Snake
March - Month of the Bear
April - Month of the Fox
May - Month of the Unicorn
June - Month of the Raven
July - Month of the Horse
Aug - Month of the Dragon
Sept - Month of the Owl
Oct- Month of the Griffen
Nov - Month of the Wolf/Hound
Dec - Month of the Hawk
DAYS:
Mon - Day of the Moon
Tues - Day of Glory
Wed - Day of Hunt
Thurs - Day of the Storm
Fri - Day of the Mother
Sat - Day of the Father
Sun - Day of the Sun
Happy Day of the Sun, 1st of the Bear everyone!
Trit