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Creating a full viking world, need an outside oppinion
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<blockquote data-quote="Tony Vargas" data-source="post: 6550116" data-attributes="member: 996"><p>I'm sorry for you, that you so badly misread 4e, there, as it was a golden opportunity to run low- and no-magic games that actually worked. </p><p>Ah well, I'm glad you're enthused about 5e...</p><p></p><p> 5e is designed without the assumption of magic items or inherent bonuses, so that brand of low magic - no magic items or few magic items - works fine. However, while maybe not as bad as 3e or classic D&D, it's still not very functional without casters to provide healing. HD don't go very far and 1 hr rests can be hard to work into a Viking's busy schedule of raiding, looting & pillaging, anyway. Plentiful, conveniently placed healing potions are obviously inappropriate in a low-magic setting.</p><p></p><p> Well, you leave yourself the Bard and Druid (and you didn't mention banning the Paladin or Ranger) so you've got the needed magical healing potential, there - and the not-so-low-magic feel of PCs who can cast more than a few spells a day, every day, all campaign long. Well, it's a balancing act. Trimming spell lists, for instance, could help you get where you want. Sadly, no class really has the rune-based magic you'd expect in such a setting. The Valor Bard, in particular, should stand in for a Skald with a little tweaking.</p><p></p><p> Staying true to the myths sounds good to me. The svart or dro or dwarves never that well-defined, of course. You might split the difference between D&D's Tolkien-esque Dwarves and its inexplicable Drow, and use Duergar or Derro as the svartalfar.</p><p></p><p>Trolls aren't particularly more clearly defined or consistent than dro, for that matter, so you could use goblinoids and orcs (or just their stats) as examples of lesser troll sub-species or clans or whatever. </p><p></p><p> I would like to play in a low-magic game drawing inspiration from Norse Mythology - and I'd want Hel to be called Hel, if I did. False cognates notwithstanding. And I certainly wouldn't want it contaminated by decidedly high-magic, spider-kissing, D&D-style Drow. </p><p></p><p>I'd also probably want to play a Warlord...</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 6550116, member: 996"] I'm sorry for you, that you so badly misread 4e, there, as it was a golden opportunity to run low- and no-magic games that actually worked. Ah well, I'm glad you're enthused about 5e... 5e is designed without the assumption of magic items or inherent bonuses, so that brand of low magic - no magic items or few magic items - works fine. However, while maybe not as bad as 3e or classic D&D, it's still not very functional without casters to provide healing. HD don't go very far and 1 hr rests can be hard to work into a Viking's busy schedule of raiding, looting & pillaging, anyway. Plentiful, conveniently placed healing potions are obviously inappropriate in a low-magic setting. Well, you leave yourself the Bard and Druid (and you didn't mention banning the Paladin or Ranger) so you've got the needed magical healing potential, there - and the not-so-low-magic feel of PCs who can cast more than a few spells a day, every day, all campaign long. Well, it's a balancing act. Trimming spell lists, for instance, could help you get where you want. Sadly, no class really has the rune-based magic you'd expect in such a setting. The Valor Bard, in particular, should stand in for a Skald with a little tweaking. Staying true to the myths sounds good to me. The svart or dro or dwarves never that well-defined, of course. You might split the difference between D&D's Tolkien-esque Dwarves and its inexplicable Drow, and use Duergar or Derro as the svartalfar. Trolls aren't particularly more clearly defined or consistent than dro, for that matter, so you could use goblinoids and orcs (or just their stats) as examples of lesser troll sub-species or clans or whatever. I would like to play in a low-magic game drawing inspiration from Norse Mythology - and I'd want Hel to be called Hel, if I did. False cognates notwithstanding. And I certainly wouldn't want it contaminated by decidedly high-magic, spider-kissing, D&D-style Drow. I'd also probably want to play a Warlord... [/QUOTE]
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