aboyd
Explorer
A player would like to create a magical sword. I'm trying to figure out a cost for the features of the sword, but I'm a little lost right now. I could use estimates or guidelines or guesses from other people here. It's OK if people come up with different numbers -- I'm pretty sure there are multiple ways to make this, so I'll consider a variety of methods.
The sword is a normal greatsword with these enhancements:
Thanks for any help you guys can provide.
The sword is a normal greatsword with these enhancements:
- Base +2 enchantment
- It can be used by warmages without needing to take the martial weapons feat
- It can be wielded 1-handed without penalty
- The damage die is increased to 2d10
- Critical threat range is reduced to only a roll of 20
- Critical multiplier is increased to x4
- It confers some kind of feat which allows the user to apply intelligence bonus instead of strength bonus to hit & damage
Thanks for any help you guys can provide.