dcollins
Explorer
Ascii King said:Some of the rules in 3.5 seem stupid to me. Having a rule that dictates how much treasure can be sold for is useless. If it is just a suggested price, then that is fine. What is the purpose of that rule? To limit creativity? As a DM, I wouldn't want to waste any time arguing with a player about how the rules say the local baron needs to pay at least 50% of it's total value for an item. Is this a role-playing game or a computer game?
- What is the purpose? Simplicity.
- What kind of game is it? Role-playing, not an economic simulator.
- Why argue with players? Don't, they get 50% value, end of story.