domino said:p.s. Malarn is a Human house. Makes it even more suspicious, considering the general Orcish dominance, and all.
Thanks for all the love guys, it makes me feel less incompetent at this than the general age-stereotypes would have me believe ^^. Now on to my contribution (sorry for the length, but I think its interesting enough to warrant it):domino said:The House of Malarn, is considered to be the most progressive of the Pillars. The leaders of the house occasionally go as far as to "adopt" notable or particularily worthy members of other races into the house, on an honorary basis. Obviously, they are kept out of positions in line for ascendancy to the throne. They are however, allowed to add the dal-Malarn suffix to their name.
Because of this, they are looked upon with suspicion by the more pure Pillars. Even more so, since their house produces a higher percentage of officers in the Army and other military services (what military services are there, anyways?). Are they positioning themselves for a move against the other pillars?
Rystil Arden said:I also had another metathread idea: a parallel thread "Playing in Eyros" that would contain material useful for playing in this setting forbidden (with good reason) in this thread. This could range, based on contributor whims, from simple facts like "Eyrian gnomes get +1 to DCs of Necromancy rather than Illusion spells" to full stat-blocks for important NPCs like Captain Darrenback (or typical NPCs like "typical Praes Thanatos enforcer" or "typical Jagged Eye infiltrator"). If this new thread was created, the rules there would be a completely optional piecemeal supplement for a DM hoping to use the setting from this thread (so they could ignore them if what they see violates the spirit of their vision of Eyros, and use them if they want some interesting ideas for where to start on statting this up), and of course, I'm not going to start such a thread without hearing the OK here first.
Absoutely, that goes without saying: the new thread reflects what we have seen in this thread rather than creating anything new. I will be putting it in House Rules, so everyone feel free to come over and contribute. As a side note: We are now a hot thread! Yay!Mouseferatu said:I would have no problem with you starting a thread like that.
However, I think it needs to have one important caveat. The mechanics cannot change any of the base core assumptions, since we need a common ground for building this thread.
Let me give an example of what I mean. Changing the gnomes to have +1 DC to Necromancy rather than Illusion isn't a major change. If someone wanted to completely rewrite the gnomes, however--altering their stat modifiers, swapping out all their racial abilities, etc.--that would throw off the base assumptions on which this thread is built.
Make sense?
Andor said:Ok, this can be dropped if it falls under the 'makes people uncomfortable' category, but it deserves some attention.