jgsugden
Legend
We did playtest a bit last night and a few questions came up surrounding critical hits. The rules:
2.) Will PCs deal critical hit damage on a sneak attack? On paladin smite damage? Currently it is only on weapon or unarmed strike damage that has a repeated roll. They may address this by having sneak attacks roll additional weapon dice...
Any thoughts or other questions?
1.) Do monsters still deal critical hits to a helpless/paralyzed foe? The rules are silent at this point.Weapons and Unarmed Strikes* have a special
feature for player characters: Critical Hits. If a
player character rolls a 20 for an attack roll
with a Weapon or an Unarmed Strike, the attack
is also a Critical Hit, which means it deals extra
damage to the target; you roll the damage dice
of the Weapon or Unarmed Strike a second time
and add the second roll as extra damage to the
target. For example, a Mace deals Bludgeoning
Damage equal to 1d6 + your Strength modifier.
If you score a Critical Hit with the Mace, it
instead deals 2d6 + your Strength modifier.
If your Weapon or Unarmed Strike has no
damage dice, it deals no extra damage on a
Critical Hit.
2.) Will PCs deal critical hit damage on a sneak attack? On paladin smite damage? Currently it is only on weapon or unarmed strike damage that has a repeated roll. They may address this by having sneak attacks roll additional weapon dice...
Any thoughts or other questions?