CrusadeDave
First Post
Foreword:
I came to EN World about 4 years ago. I had recently moved across country, gotten married, and decided I wanted to look for a D+D group. I went to the Gamers seeking Gamers forum, replied to a post, and joined a group that met about once a month.
But I wasn’t satisfied.
So I logged into EN World, and found another game. We played every week. Aborted a run through City of the Spider Queen after 2 TPK’s. Ran through RttToEE.
But I still wasn’t satisfied.
So I started DM-ing another campaign. My first DM duties since college. I recruited my wife, a first time gamer, and a few friends and crafted a campaign in Faerun that we are still playing through. Although using some pretty standard WotC d20 modules, I judiciously borrowed ideas, plot turns, and NPC’s from Story Hours I had read on EN World, learning from the adventures that Piratecat, (contact), DocMidnight, JollyDoc, and others had crafted.
But I still wasn’t satisfied.
So I started taking detailed notes while playing and compiling detailed notes of our gaming sessions, perhaps one day feeling confident enough in my writing for public display.
I’m still not satisfied, but I’m getting there.
Special thanks and acknowledgements go to: All the module writers whose work I ran to create this story, the multiple wonderful Story Hours here, that I can hope to approach, the players and DM’s in games I’ve played in, and my players in this campaign.
So what is this Story Hour About?
An Apple Pie festival, A Kobold Dragon egg finder, an all too familiar Moathouse outside of Hommlet, Zhentarim politics revolving around the return of Bane, a malevolent force attempting to cull all Druids from Faerun, a terrible plague that causes the unborn to be soulless, an undead Horde of unspeakable power coming from within the Underdark, a plot to disconnect the very Outer Rim from the Prime Material Plane, an unspeakable power from an ancient age, attempting to consume the multiverse into nothingness, and the small bundle of heroes that were bound by fate to try to stop it all.
Or fail. Badly.
Most of you are familiar with the modules I have run, am running, and will run in this campaign. Hopefully you’ll appreciate the setup I used in tying them all together. Thanks for reading, and I hope you enjoy reading much more than I’ve had writing. Whoever told me that “It is much better to have written, than to write”, was very, very right.
Off to Oakhurst, and then Hommlet, and then…well, you’ll see.
I came to EN World about 4 years ago. I had recently moved across country, gotten married, and decided I wanted to look for a D+D group. I went to the Gamers seeking Gamers forum, replied to a post, and joined a group that met about once a month.
But I wasn’t satisfied.
So I logged into EN World, and found another game. We played every week. Aborted a run through City of the Spider Queen after 2 TPK’s. Ran through RttToEE.
But I still wasn’t satisfied.
So I started DM-ing another campaign. My first DM duties since college. I recruited my wife, a first time gamer, and a few friends and crafted a campaign in Faerun that we are still playing through. Although using some pretty standard WotC d20 modules, I judiciously borrowed ideas, plot turns, and NPC’s from Story Hours I had read on EN World, learning from the adventures that Piratecat, (contact), DocMidnight, JollyDoc, and others had crafted.
But I still wasn’t satisfied.
So I started taking detailed notes while playing and compiling detailed notes of our gaming sessions, perhaps one day feeling confident enough in my writing for public display.
I’m still not satisfied, but I’m getting there.
Special thanks and acknowledgements go to: All the module writers whose work I ran to create this story, the multiple wonderful Story Hours here, that I can hope to approach, the players and DM’s in games I’ve played in, and my players in this campaign.
So what is this Story Hour About?
An Apple Pie festival, A Kobold Dragon egg finder, an all too familiar Moathouse outside of Hommlet, Zhentarim politics revolving around the return of Bane, a malevolent force attempting to cull all Druids from Faerun, a terrible plague that causes the unborn to be soulless, an undead Horde of unspeakable power coming from within the Underdark, a plot to disconnect the very Outer Rim from the Prime Material Plane, an unspeakable power from an ancient age, attempting to consume the multiverse into nothingness, and the small bundle of heroes that were bound by fate to try to stop it all.
Or fail. Badly.
Most of you are familiar with the modules I have run, am running, and will run in this campaign. Hopefully you’ll appreciate the setup I used in tying them all together. Thanks for reading, and I hope you enjoy reading much more than I’ve had writing. Whoever told me that “It is much better to have written, than to write”, was very, very right.
Off to Oakhurst, and then Hommlet, and then…well, you’ll see.
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