The Cellar
A 45x50 stone underground store-room with multiple storage spaces and various implements. There is a staircase leading up.
Both: You've been unconcious for who knows how long. Your wounds appear to have mostly healed, though it looks like the injury has only been treated by mundane means. You can vaguely remember being waked up to be fed a few times, but you've spent most of this time bound and knocked out. There are welts and bruises to prove that your trip was not confortable.
[sblock=Lucidus]
Lucidus: You are in a 10 foot room that appears to have been a storage vault of some-sort, but it was converted into a prompt jail-cell. Your equipment is missing, and you are alone. You have recovered all of the damage dealt to you during the previous encounter. Your memory is a bit hazy, and your terribly hungry, but you can clearly remember being attacked, stabbed, and kidnapped. The door in front of you is a simple wooden one, and you think that the lock is nothing more complicated than an ordinary house-lock. In the distance you hear something like a loud dog barking. There is very little light to work with in here.[/sblock]
[sblock=Fayden]
Fayden: You wake up to hearing spike barking, though you have been hearing it for hours now. Your injuries have healed, but you still feel incredibly sore in the spots where you took the two bolts. When you come to, you find that spike is not in the room with, but rather on the other side of a wall.
You realize now that you've been taken captive, and apparently spike has as well. Your clothing is covered in your own blood, and it would seem they stripped you of most of your equipment. You are in a 10 foot by 10 foot room covered in soft hay. The door leads out to the east, and looks to be bolted shut from the other side. There is very little light to work with in here.[/sblock]