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<blockquote data-quote="CapnZapp" data-source="post: 7191721" data-attributes="member: 12731"><p>To keep talking about that tangent, Tony and everybody else that's interested, are you familiar with the Deep Gnome Spell Gems from Out of the Abyss?</p><p></p><p>They feel like they've been imported wholesale by a 3.x designer. They're <em>mind-bogglingly</em> powerful.</p><p></p><p>What's so powerful with an extra spell slot of a certain level, you might think? Try playing a Warlock - each day with only one or two significant encounters (and there will be many such days in OotA) you will effectively have increased your spell output by +50%</p><p></p><p>Not only that. The spell gems aren't restricted to the lowest levels (like, say, every similar item from the DMG. Pearls of Power for instance quite deliberately comes in only one, low-level, version nowadays. The ring of spell storing is restricted to, you guessed it, level 5 spells).</p><p></p><p>The table doesn't even hesitate to introduce level 6-9 spell gems.</p><p></p><p>While I'm sure I will surprise exactly noone my players LOVED the two spell gems they got their grubby mitts on during that campaign, as a designer I have to say they represent a failure to truly grok 5th edition.</p><p></p><p>I would be surprised if they turn up in a future compendium-style product unrevised. At the very least, level 6-9 gems need to have an additional restriction such as "once a week" or similar to signal these levels are different from the lower ones. A simpler solution is to just cut out the high level part of the table.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 7191721, member: 12731"] To keep talking about that tangent, Tony and everybody else that's interested, are you familiar with the Deep Gnome Spell Gems from Out of the Abyss? They feel like they've been imported wholesale by a 3.x designer. They're [I]mind-bogglingly[/I] powerful. What's so powerful with an extra spell slot of a certain level, you might think? Try playing a Warlock - each day with only one or two significant encounters (and there will be many such days in OotA) you will effectively have increased your spell output by +50% Not only that. The spell gems aren't restricted to the lowest levels (like, say, every similar item from the DMG. Pearls of Power for instance quite deliberately comes in only one, low-level, version nowadays. The ring of spell storing is restricted to, you guessed it, level 5 spells). The table doesn't even hesitate to introduce level 6-9 spell gems. While I'm sure I will surprise exactly noone my players LOVED the two spell gems they got their grubby mitts on during that campaign, as a designer I have to say they represent a failure to truly grok 5th edition. I would be surprised if they turn up in a future compendium-style product unrevised. At the very least, level 6-9 gems need to have an additional restriction such as "once a week" or similar to signal these levels are different from the lower ones. A simpler solution is to just cut out the high level part of the table. [/QUOTE]
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