I have a question regarding crafting unlimited use and constant effect items in 3.5. I'm in a campaign with some players commissioning the crafting of custom items, and some of these items raise questions of balance. I wanted to use these 2 particular examples to see if it was being done correctly because I don't have enough knowledge of crafting in 3.5:
1) * of Snake's Swiftness: The proposed item casts Snake's Swiftness (SpC 193) unlimited times per day (unlimited charges) for an extra attack every round. I haven't asked the player for the calculation yet, but the precedent he's been using has been Spell Level (2) x Caster Level (3) x 2,000gp = only 12,000gp for an extra attack every round, all day. Can this be right?
2) Boots of Haste (constant effect) using the same cost calculation of Spell Level (3) x Caster Level (5) x 2,000gp for a total cost of 30,000gp. Does this seem consistent and/or balanced compared with official items like Boots of Speed? We're using the character wealth per level chart, and the marginal cost between the items seems minimal given the marginal benefit.
Please let me know if I'm wrongly concerned.
1) * of Snake's Swiftness: The proposed item casts Snake's Swiftness (SpC 193) unlimited times per day (unlimited charges) for an extra attack every round. I haven't asked the player for the calculation yet, but the precedent he's been using has been Spell Level (2) x Caster Level (3) x 2,000gp = only 12,000gp for an extra attack every round, all day. Can this be right?
2) Boots of Haste (constant effect) using the same cost calculation of Spell Level (3) x Caster Level (5) x 2,000gp for a total cost of 30,000gp. Does this seem consistent and/or balanced compared with official items like Boots of Speed? We're using the character wealth per level chart, and the marginal cost between the items seems minimal given the marginal benefit.
Please let me know if I'm wrongly concerned.
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