Suppose one wished to import as much as possible the 3.5 Spell Compendium into a Pathfinder campaign.
#1: Are the spells in the SC mostly compatible with Pathfinder rules?
#2: If the answer to #1 is 'yes', how much conversion work would be needed to port them over? I would think there may be many spells that would need to be "rephrased" in order to mesh better with Pathfinder rules, such as anything that might invoke the Combat Maneuver rules, spells that affect clerical powers dealing with undead and negative energy, and the rules that pertain to consuming XP for magic item creation, just to name a few examples that come to mind.
#3: Assuming you've allowed SC spells into a Pathfinder campaign, are there any spells in the SC which you would recommend against allowing in due to game balance? (SC spells are designed to work in D&D 3.5 rules, but there are a few differences in the rules of magic for Pathfinder that could lead to unforeseen and undesireable consequences, or simple mechanical problems related to the differences between the two game systems.)
#1: Are the spells in the SC mostly compatible with Pathfinder rules?
#2: If the answer to #1 is 'yes', how much conversion work would be needed to port them over? I would think there may be many spells that would need to be "rephrased" in order to mesh better with Pathfinder rules, such as anything that might invoke the Combat Maneuver rules, spells that affect clerical powers dealing with undead and negative energy, and the rules that pertain to consuming XP for magic item creation, just to name a few examples that come to mind.
#3: Assuming you've allowed SC spells into a Pathfinder campaign, are there any spells in the SC which you would recommend against allowing in due to game balance? (SC spells are designed to work in D&D 3.5 rules, but there are a few differences in the rules of magic for Pathfinder that could lead to unforeseen and undesireable consequences, or simple mechanical problems related to the differences between the two game systems.)