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(D&D 3.5) The Goblins of the Shattershtruk Hills
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<blockquote data-quote="Cassander" data-source="post: 3776439" data-attributes="member: 8838"><p>Character sheet looks good. Only two issues that I see:</p><p></p><p>You seem to have forgotten to add in the masterwork bonus to your waraxe. I think the attack bonus on that should be +7: +4 BAB +3 Str +1 Weapon Focus, +1 Mwk -2 Tower Shield. </p><p></p><p>And why 5465 gp in spending? Were you adding in starting gold of 150 for fighter? I meant for that to be subsumed under the 5400 gp, so go ahead and just pull off 64 gp in equipment. Sorry for not making that clear in the beginning.</p><p></p><p>Also, I forgot to mention what to do about hit points. The normal max at first level applies, and for the three dice there after use half rounded up. So each d10 would give 6 hit points giving you a total of 40.</p></blockquote><p></p>
[QUOTE="Cassander, post: 3776439, member: 8838"] Character sheet looks good. Only two issues that I see: You seem to have forgotten to add in the masterwork bonus to your waraxe. I think the attack bonus on that should be +7: +4 BAB +3 Str +1 Weapon Focus, +1 Mwk -2 Tower Shield. And why 5465 gp in spending? Were you adding in starting gold of 150 for fighter? I meant for that to be subsumed under the 5400 gp, so go ahead and just pull off 64 gp in equipment. Sorry for not making that clear in the beginning. Also, I forgot to mention what to do about hit points. The normal max at first level applies, and for the three dice there after use half rounded up. So each d10 would give 6 hit points giving you a total of 40. [/QUOTE]
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(D&D 3.5) The Goblins of the Shattershtruk Hills
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