packetpirate
First Post
Not too long ago, I began to work on a D&D 4e Character Builder in Java. I haven't gotten very far, but I thought I'd show everyone my progress and get some suggestions as to how I should progress, as well as hopefully some commentary from fellow programmers.
So far, the ability score point spending system is working and there is a measure in place to determine whether or not the character's scores are legal or houseruled.
I haven't gotten around to creating a character class yet to keep all the variables in, but that will be the next thing I do. After that, I want to convert it from AWT to Swing and hopefully get a layout working so that the elements aren't all clumped together.
After that, I'm going to add some new fields, such as defenses, HP, skills, and other miscellaneous stats. What I'm having trouble deciding is how to proceed with feat and equipment selection. This is where the developer commentary would be appreciated.
Enough talk, though. Here's a screenshot of what I have so far.
So far, the ability score point spending system is working and there is a measure in place to determine whether or not the character's scores are legal or houseruled.
I haven't gotten around to creating a character class yet to keep all the variables in, but that will be the next thing I do. After that, I want to convert it from AWT to Swing and hopefully get a layout working so that the elements aren't all clumped together.
After that, I'm going to add some new fields, such as defenses, HP, skills, and other miscellaneous stats. What I'm having trouble deciding is how to proceed with feat and equipment selection. This is where the developer commentary would be appreciated.
Enough talk, though. Here's a screenshot of what I have so far.