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[D&D 5e] Which Domains do you think are fitting for this homebrew god?

Aonar
Through sacrifice, opportunity

Titles: the Harvester of the gods, The bloodied axe
Portfolio: Sacrifice, performing a harsh but necessary deed, hardship, facing conflict or challenges and overcoming them. Collecting the due owed to the gods.

The peasant toils hard to work the fields and pays his taxes, thus he has a chance of providing for his family and live. A noble contends with bandits and upholds his right to rule. A sacred sacrifice is made and thus the Gods continue to watch over their people.

Through the loss of something, something else might be gained. This is the most generally applicable statement. Aonar teaches that loss and hardship need to be respected as necessary things. These two should only happen for a reason and not inflicted upon someone else simply for pleasure.
 
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Jediking

Explorer
Aonar
Through sacrifice, opportunity

Titles: the Harvester of the gods, The bloodied axe
Portfolio: Sacrifice, performing a harsh but necessary deed, hardship, facing conflict or challenges and overcoming them. Collecting the due owed to the gods.

The peasant toils hard to work the fields and pays his taxes, thus he has a chance of providing for his family and live. A noble contends with bandits and upholds his right to rule. A sacred sacrifice is made and thus the Gods continue to watch over their people.

Through the loss of something, something else might be gained. This is the most generally applicable statement. Aonar teaches that loss and hardship need to be respected as necessary things. These two should only happen for a reason and not inflicted upon someone else simply for pleasure.

War: Bloodied axe and facing conflict or challenge seem to be in line with not just combat, but a personal battle.

Life: Sacrificing for the greater good or providing for your family is an important part of life. Hard work and toil can lead to a brighter future, or at least survival.

Death: Sacrificing and harvesting involve both Life and Death. You need to grow your field before reaping it, and saving the lives of your subjects may involve the death of bandits.

Aoner gives me the feeling that he would say things like "for the greater good", or "the ends justify the means". Life and Death don't always need to be Good and Evil, and are really two sides to the same coin. And War doesn't have to just be fighting others, but fighting to find a balance. Nature had come to mind (harvest/crops), but it doesn't seem like the natural world is a key thing as far as plants or animals go.
 

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