Lord of Nessus
Explorer
I wish all Arcane spellcasters (i.e. Wizard, Sorcerer, Warlock, etc.) got the same number of spells known and spell slots per level. A Player shouldn't be penalized for choosing to play a caster whose power is innate as opposed to studied from a book. Sure, there can be game-mechanical differences between Sorcerers, Wizards and Warlocks (and maybe different spell lists)... but does the number of spells known/spell slots need to be that difference? In 3e Sorcerers knew many more spells at 20th level than they do in 5e. I'm not saying make Sorcerers and Wizards identical except for casting method, I'm saying make them equally potent to play as.