WSmith
First Post
Dr Midnight said:It occurs to me that we should have Basic D&D, or BD&D (of course). Right now I believe the most basic system we have is the boxed set rules, right? I think even those are too complicated for the ages we're talking about. Some ideas:
-no stat numbers, only the bonuses. Your Strength isn't 16, it's 3. etc...
Great idea and nothing needs to be changed if the game stays under 4th level. Once a stat would improve, add a 0.5 to the number. (you could even do this during character generation, if the character has the higher of the two in the bonus chat, put a 0.5 so they know if the get to 4th level the bouns/stat can increase from 3 to 4, otherwise they get a 0.5 at 4th level.
-very basic classes and races. As discussed in many other threads: knight, thief, wizard, archer, fairy...
Yes. Keeping the classes simple keeps the rules simple.
-Ooh, hey, instead of using a battlemat or grid layout at all, how about simplified wargames-type rules using large areas, perhaps the floor? The entire room could be what's around them, and they'd use action figures to represent their characters. Just a thought.
Admit it! You played with your Star Wars figures like the rest of us! There was a coffee table in Mom's LR that was always the lauchpad for the X-Wing.
I'd really like to see someone come up with a standard set of basic rules. Personally, I'd like it much more than the endless middle-earth/space/horror games we see people burning their spare time with.
I would love to see more basic, user friendly, newbie oriented form of the game. A lot of people, probably the majority, disagree with me when I say there should be a Basic game. The AG is good, but the problem is no CharGen rules.
Dr. Midnight, I am not really sure what you mean about the ME/space/horror thingy? Are you talking about the settings themsleves?
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