Is apparently going to be action oriented in a "Think Diablo" way. I think major departures from the PnP system were unavoidable (How do you implement the casters' need to rest for eight hours in a MMO game, for example?), but this one click / one swing system they're talking about really screws with the game mechanics...
http://pc.ign.com/articles/539/539074p1.html
http://pc.ign.com/articles/539/539074p1.html