I was waiting for Next. Now I'm waiting for release of master's guide of Radiance RPG and new materials for Legend RPG. They've got everything I want from tabletop RPG at the moment - simplicity, customization and right feel. AD&D 2e was kinda my starting point, but It's really hardcore in some cases and on the other hand it's also misbalanced, and for all new gamers it's hard to dig. D&D 3.5/Pathfinder are all about details and tons of spells and content, so they are good for playing pre-build stuff, but a little bit "too much" for sandbox. 4e is full of strange stuff for me, healing surges and action points are the top of iceberg and the whole AEDU stuff is little bit weird because of boardgame-style interactions like "you can strike him 1 time per battle and move for 2 squares and he is dazzed and..." oh, really? once? why don't I do it every time I strike?!
So, Radiance is kinda simple and complete read-and-start-playing solution, and Legend has a very easy mechanics for generating characters/multiclassing. And - they are free.