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Full Moon Storyteller
Barely in time for Christmas. That'd be an unforced error.I’m betting on PAX Unplugged.
PAX West, right in their home town has things hit the shelves in time for shopping season.
Barely in time for Christmas. That'd be an unforced error.I’m betting on PAX Unplugged.
I agree. But I am still disappointed with the Base Druid and Moon Druid, because I want wildshape to easily allow any beast form from a diverse fantasy world, scalable for effectiveness, without having to access the Monster Manual. Am I expecting too much from wildshape? Should it be so limited because it is tied to a full caster class?That they've improved both the ranger and the monk (and with such high approval ratings) is music to my ears. Those are the two 2014 classes I regularly want to play but don't, due to their underwhelmingness.
Well, yes. Anything on top of full casting should be just a ribbon...Am I expecting too much from wildshape? Should it be so limited because it is tied to a full caster class?
I want to make a Kung-Fu: The Legend Continues joke here, but one escapes me.Monk got into the 90s approval
Don't think of UA as a true playtest. That's what their internal tests are for, with controls and full information and detailed feedback. UA is a glorified customer survey to get the temperature of the player base and see if they're going in the right direction. So they only put stuff in UA that they feel they can get useful information about.It's absolutely mind boggling to me. Please, someone help me understand?
Did they say exclusively, or just that's what they've done so far?they are exclusively internally testing their new monsters and encounter building... why on earth?
Good point.Barely in time for Christmas. That'd be an unforced error.
PAX West, right in their home town has things hit the shelves in time for shopping season.
I dint think it’s absolutely internal. And internal could mean non-public, or non WotC folks under NDA.Did they say exclusively, or just that's what they've done so far?
I mean, man I was hoping to be shown the err of my perspective... But it is nice to see I'm not the only one with a deeply cynical view of this process.Don't think of UA as a true playtest. That's what their internal tests are for, with controls and full information and detailed feedback. UA is a glorified customer survey to get the temperature of the player base and see if they're going in the right direction. So they only put stuff in UA that they feel they can get useful information about.
Are they going to nerf a bunch of the over performing spells? That's gonna be hella unpopular, even if it's necessary, so they're not going to UA test it. Are they still making significant iterations on the encounter design tool based on internal testing? Then there's no reason to put it out for a UA popularity poll when it's still that unfinished, because any feedback would already be outdated by the time it was processed.