Mattachine
Adventurer
I think this is a good idea for groups that want
a.) Very lethal games
b.) A game with some mechanics from video games
I have a D&D club at the high school I teach in. New players sometimes ask questions like, "Can my hero come back if killed?" or "How many lives do I get?"
"Ohnoes!" you might say. I would say that new, young players have different expectations out of a game than grognards like myself.
To borrow a phrase from Jameson Courage, "Play what you like."
a.) Very lethal games
b.) A game with some mechanics from video games
I have a D&D club at the high school I teach in. New players sometimes ask questions like, "Can my hero come back if killed?" or "How many lives do I get?"
"Ohnoes!" you might say. I would say that new, young players have different expectations out of a game than grognards like myself.
To borrow a phrase from Jameson Courage, "Play what you like."