Falkus
Explorer
Despite my failure to keep up with my last story hour, I've decided to start a new story hour for my d20 Modern campaign that starts on Tuesday, hopefully. As you may have guessed, it's based in the Fallout universe, and will follow the actions of a small group of vault dwellers from Vault 52 in Southern Colarado. Here's the introduction:
War. War never changes.
War has always been mankind’s favorite hobby. Since the concept of personal property, territory and religion were developed; mankind has waged war over them.
Despite the destruction, the loss of life, mankind has always waged war. Each generation looks at the destruction and vows to never again let it happen. And then the next generation starts another war over some new grievances.
In the late twenty-first century, mankind’s favorite hobby took on a fatal twist. The risk of nuclear war, thought gone with the collapse of the Soviet Union, reappeared as the global community collapsed into fighting, bickering nations over the diminishing resources of Earth.
Despite the risk of nuclear annihilation, the nations of Earth refused to back down. Nobody thought that anybody would push the button, everybody was sure nobody would escalate the war beyond conventional means.
On October twenty-third, 2077, over the course of two hours, most of the world was turned into radioactive cinders. Nobody knows who initiated it, nobody cares anymore.
The few survivors on the outside began to build a new life among the wasteland, creating new communities, and even nations.
Some survived the holocaust by hiding in underground vaults.
Your vault, Vault 52, was one of these. For over a hundred and fifty years, your ancestors survived, living and dying in a metal tomb in an old uranium mine in South Colarado. Eight years ago, your vault opened, and you began to settle on the surface, and coming to terms with the wasteland that the United States had become.
Isolation became your people’s mantra, for the wasteland brings out extremes in people. Old evils resurfaced; banditry, drug dealing and slavery, while new evils were created. However for every action, there is an equal and an opposite reaction. In some people, the extreme was not evil, but good. People whose very lives would change the wastelands for the better, bringing hope back to humanity.
Life in the wasteland is about to change.
War. War never changes.
War has always been mankind’s favorite hobby. Since the concept of personal property, territory and religion were developed; mankind has waged war over them.
Despite the destruction, the loss of life, mankind has always waged war. Each generation looks at the destruction and vows to never again let it happen. And then the next generation starts another war over some new grievances.
In the late twenty-first century, mankind’s favorite hobby took on a fatal twist. The risk of nuclear war, thought gone with the collapse of the Soviet Union, reappeared as the global community collapsed into fighting, bickering nations over the diminishing resources of Earth.
Despite the risk of nuclear annihilation, the nations of Earth refused to back down. Nobody thought that anybody would push the button, everybody was sure nobody would escalate the war beyond conventional means.
On October twenty-third, 2077, over the course of two hours, most of the world was turned into radioactive cinders. Nobody knows who initiated it, nobody cares anymore.
The few survivors on the outside began to build a new life among the wasteland, creating new communities, and even nations.
Some survived the holocaust by hiding in underground vaults.
Your vault, Vault 52, was one of these. For over a hundred and fifty years, your ancestors survived, living and dying in a metal tomb in an old uranium mine in South Colarado. Eight years ago, your vault opened, and you began to settle on the surface, and coming to terms with the wasteland that the United States had become.
Isolation became your people’s mantra, for the wasteland brings out extremes in people. Old evils resurfaced; banditry, drug dealing and slavery, while new evils were created. However for every action, there is an equal and an opposite reaction. In some people, the extreme was not evil, but good. People whose very lives would change the wastelands for the better, bringing hope back to humanity.
Life in the wasteland is about to change.
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