Kevin Wilson
First Post
Things I'd like to see done:
1. Speed up the combat round. (Lose them bad old AoOs)
2. Keep HPs. (one of the few occasions they really, truly work, I think)
3. Look into sanity rules for spellcasting (Howard's Conan setting shares elements with Lovecraft's Cthulhu, particularly in this instance)
4. Rework the classes. (The core classes make several assumptions that would be fairly ridiculous in the Hyborean Age, such as two-fisted rangers)
5. Address some of Howard's themes mechanically, including:
Savagery vs. Civilization (You can't be both, according to Howard. Although Conan became a civilized king, at heart he was always a rough barbarian)
Magic is rare and dangerous (+1 swords would seem pretty weird here)
The glory of the old days is fading (Though man is now free of the serpent men, the golden age of Atlantis is over, and a slow descent into barbarism has begun)
Good luck, fellas.
Kevin Wilson
Fantasy Flight Games
1. Speed up the combat round. (Lose them bad old AoOs)
2. Keep HPs. (one of the few occasions they really, truly work, I think)
3. Look into sanity rules for spellcasting (Howard's Conan setting shares elements with Lovecraft's Cthulhu, particularly in this instance)
4. Rework the classes. (The core classes make several assumptions that would be fairly ridiculous in the Hyborean Age, such as two-fisted rangers)
5. Address some of Howard's themes mechanically, including:
Savagery vs. Civilization (You can't be both, according to Howard. Although Conan became a civilized king, at heart he was always a rough barbarian)
Magic is rare and dangerous (+1 swords would seem pretty weird here)
The glory of the old days is fading (Though man is now free of the serpent men, the golden age of Atlantis is over, and a slow descent into barbarism has begun)
Good luck, fellas.
Kevin Wilson
Fantasy Flight Games