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[D20 Modern]Department 7 (Plots and Places)


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perrinmiller

Adventurer
Kara Acoma Character Sheet

Name: Kara Acoma (Department 7 Operative)
Dept7-Kara-1.jpg


Code:
Class: Dedicated Hero Level: 1
Race:  Human  Occupation: Investigator
Gender: Female  Age: 24
Description:  Petite build, 5'5" and 120 lbs, Blond Hair greenish-
gray eyes, slightly tanned skin, partial Asian heritage.
Reputation: +1
Languages:  English
 
Str: 11                 Speed:      30ft
Dex: 15 (+2)            Initiative: (+2)
Con: 10                 BAB:        +0
Int: 12 (+1)            Grapple:    +0
Wis: 12 (+1)            HP:          6
Cha: 12 (+1)            Defense:    14 (10+1+2+1)
Fort: +1                Melee Attacks: +0
Ref:  +2                Ranged Attacks: +2
Will: +2                EXP: 0
 
Weapons:
Glock 20(+3)            2d6 Ballistic Dmg         40 ft Range
Taser(+2)               1d4 Elect & stun 1d6 rnd   5 ft range
Pepper Spray(+2)        1d4 rnd Blind              5 ft range
Knife(+0)               1d4 Pierce Dmg
 
FN Five-seveN* (+3)     2d8 Ballistic Dmg         40 ft Range
   Silenced             2d8-1 CL
FN P90 SMG* (+3)        2d8 Ballistic Dmg         70 ft Range
   Silenced             2d8-1 CL 
 * Laser Sights (+1 Attack within 30ft, except daylight outdoors)
H&K PSG-1 (+3)          2d10 Ballistic Dmg       100 ft Range        
   Tripod +1
   Scope needed, Action to acquire targe
 
Feats:
Simple Weapons Proficiency
Personal Fire arms Proficiency
Point Blank Shot (+1 Attack within 30ft)
Precise Shot (No -4 penalty firing into melee)
 
Talents: Skill Emphasis: Investigate
 
Class Skills: (24 points spent)
Gather Information:             4 (1 + 3 ranks)
Investigate:                    7 (1 + 4 ranks + Skill Emph)
Listen:                         3 (1 + 2 ranks)
Profession(Investigator):       2 (1 + 2 ranks)
Search:                         3 (1 + 2 ranks)
Sense Motive:                   5 (1 + 4 ranks)
Spot:                           3 (1 + 2 ranks)
Survival:                       3 (1 + 2 ranks)
Treat Injury:                   5 (1 + 4 ranks)
 
Secondary Skills:
no ranks spent
 
Carrying Capacity: 0-38/39-76/77-115
 
Wealth: 4 (Start at 8)
 
Personal Equipment: Total Weight = 30 lbs
Licensed Glock 20 (-2 Wealth) with 2 extra magazines (3 lbs)
Leather Jacket (-1 Wealth) (4 lbs)
Taser (2 lbs)
Pepper Spray (0.5 lbs)
Knife (1 lbs)
Multi-function PDA/Cell-phone (-1 Wealth) 0.5 lbs)
Day Pack (2 lbs)
Flashlight (Standard) (1 lbs)
Flashlight (penlight) (0.5 lbs)
First Aid Kit (3 lbs)
Evidence Kit (6 lbs)
Shoulder Holster (1 lbs)
Casual Clothing (2 lbs)
Multipurpose Tool (0.5 lbs)
Zip-ties (25) (0.5 lbs)
 
Requisitioned Equipment:
Fatigues (3 lbs)
Light Undercover shirt (2 lbs)
Mesh Vest (7 lbs increases carry capacity to 50/100/150 lbs)
FN Five-seveN, with Suppressor, Illuminator, & Laser sight (3 lbs)
FN P90 SMG, with Suppressor, Illuminator, & Laser sight (10 lbs)
H&K PSG-1 SA Sniper Rifle with Tripod and Electro-optic Scope (18 lbs)
Ammunition  (0.5 lbs/box)
  AET Ammo (+1 Damage, 5% failure to fire)
  Cold-Loaded Ammo (-1 damage, silinced with Suppresor)
  AP Ammo (+1 Attack, -1 Damage)
 
Background:
  Kara Acoma was born in the U.S. but is half-Japanese by her mother.
Her father was in the military and stationed in Japan when he met and 
married her mother.  She was raised by her father in the U.S. after her 
mother died when she was very young.  Thus she is Asian looking but
doesn't speak anything but English (like a native, no accent), long since
forgotten any Japanese that she had known.  So she was raised by a 
single father who worked all of the time.  After leaving the military during 
her early childhood, Kara's father settled down working law enforcement.
 
  Growing up a petite girl, her father insisted that she learn to use a 
handgun to be able to defend herself once she became a teenager.  She 
did not have a typical childhood that most girls her age had.  Without the 
influence of a mother she was more interested in activities that she could 
do with her father when he was around.  Due to his line of work, she was 
exposed to the harsh realities of the world and even some of it's violence. 
With such exposure, playing with dolls and cheerleading just did not have 
much appeal.  She was a little quiet, mainly thoughtful and analytical 
about her situation.  Not getting along with most kids her age, she was 
picked on and teased, thus she tends to be a little mistrustful of others 
and has become good at judging their intentions.
 
  She went to college and after graduation got accepted into the policy 
academy to follow in her father's footsteps.  She had every intention of 
becoming a police detective or crime scene specialist.  However after 6 
months she suffered the tragic loss of her father.  He was violently killed in 
the line of duty, or so the official report says.  Kara actually witnessed the 
slaying and discovered, much to discomfort that it was not a normal 
person that had killed her father, but an orc-like humanoid.  With the 
realization that things in the world are not so mundane, she decided she 
needed to do something different than work for local the police department 
and handing out parking tickets.  She quit the force and got her private 
investigator's license and decided to help others that fall victim to crimes 
involving creatures from the other side of Shadow.  Her private practice 
isn't doing great, despite her talents.  She decided to answer an
advertisement that she deduced was probably for a job with Department 7 
to achieve her career goals instead.
 
Last edited:

ThWatcher

First Post
[sblock=Rodny Steinwick]
Code:
[B]Name:[/B] Rodny Steinwick
[IMG]http://home.pacbell.net/rmccomb/images/Rodny_02.jpg[/IMG]

Player ThWatcher
Speaks in: [COLOR=Blue]BLUE[/COLOR]
Thinks in: [COLOR=Red]RED[/COLOR]
Rolls As/At: [URL="http://invisiblecastle.com/roller/"] Rodny_Steinwick / Department 7 [/URL] / invisiblecastle.com


[B]Class:[/B] Smart
[B]Race:[/B] Human
[B]Size:[/B] Medium
[B]Gender:[/B] Male
[B]Occupation:[/B] Technician  (Skill; Craft, Chemical, Electronic, Mechanical, Wealth +3)

[B]Str:[/B]  9 -1 ( 1p.)     [B]Level:[/B] 1        [B]XP:[/B]     500(post#214)
[B]Dex:[/B] 12 +1 ( 4p.)     [B]BAB:[/B] +0         [B]HP:[/B]   6 (1d6+0)
[B]Con:[/B] 10 +0 ( 2p.)     [B]Grapple:[/B] +0     [B]Dmg Red:[/B]  0/---
[B]Int:[/B] 18 +4 (16p.)     [B]Speed:[/B] 30'      [B]Spell Res:[/B] 0
[B]Wis:[/B] 10 +0 ( 2p.)     [B]Init:[/B] +1        [B]Spell Save:[/B] +0
[B]Cha:[/B]  8 -1 ( 0p.)     [B]ActPts:[/B] -6      [B]Spell Fail:[/B]  0%
            25 [B]Total Pts.[/B]

                   [B]Base  Armor Shld   Dex  Size   Nat  Misc  Total[/B]
[B]Armor:[/B]              10    +1    +X    +1    +X    +X    +X    12
[B]Touch:[/B] 12              [B]Flatfooted:[/B] 10

                         [B]Base   Mod  Misc  Total[/B]
[B]Fort:[/B]                      0    +0          +0
[B]Ref:[/B]                       0    +1          +1
[B]Will:[/B]                      1    +0          +1

[B]Weapon                  Attack   Damage     Critical[/B]
XXXX Melee                -1     XdXX+X     XX-XXxX
Desert Eagle, Ranged      -3     2d8        20x2
Stungun, Melee            -1     1d3        20x2
Taser, Ranged             -3     1d4        20x2

[B]Languages:[/B] English(American)

[B]Abilities:[/B]
 Savant: +1 per Savant level to Repair

[B]Feats:[/B]
 1 Simple Weapon Proficiency [free]
 1 Builder: +2 on craft electronics, +2 craft mechanical
 1 Gearhead: +2 Computer Use and +2 Repair


[B]Skill Points:[/B] (9+4)*4=52       [B]Max Ranks:[/B] X/X
[B]Skills                   Ranks  Mod  Misc  Total[/B]
Balance             Dex*u       +1           1
Bluff               Cha u       -1          -1
Climb               Str*u       +0           0  **
Computer Use        Int u  4    +4    +2    10    (Gearhead)
Concentration       Con u       +0           0
Craft (Chemical)    Int  p 4    +4    +1     9    (+1 Occupation)
Craft (Electrical)  Int  p 4    +4    +3    11    (+1 Occupation)(+2 Builder)
Craft (Mechanical)  Int  p 4    +4    +3    11    (+1 Occupation)(+2 Builder)
Craft (Pharmaceut.) Int    1    +4           5       
Craft (Structural)  Int u  3    +4           7
Craft (Visual Art)  Int u       +4           4
Craft (Writing)     Int u       +4           4
Decipher Script     Int    4    +4           8  +   
Diplomacy           Cha u       -1          -1
Disable Device      Int    4    +4           8      
Disguise            Cha u       -1          -1  **
Drive               Dex*u       +1           1  *
Escape Artist       Dex*u       +1           1
Forgery             Int u       +4           4
Gamble              Wis u       +0           0
Gather Information  Cha u       -1          -1
Hide                Dex*u       +1           1       
Intimidate          Cha u       -1          -1
Jump                Str*u        0           0  **
Know.(Arcane)       Int    4    +4           8      
Know.(Phys. Sci.)   Int    3    +4           7    
Know.(earth lif sci)Int    1    +4           5    
Know.(Technology)   Int    4    +4           8    
Listen              Wis u       +0           0
Move Silently       Dex*u       +1           1
Navigate            Int u       +4           4
Perform (Act)       Cha u       -1           -1
Perform (Dance)     Cha u       -1           -1
Perform(Keyboards)  Cha u       -1           -1
Perform(Percussion) Cha u       -1           -1
Perform (Sing)      Cha u       -1           -1
Perform (Standup)   Cha u       -1           -1
Perform(Str. Inst.) Cha u       -1           -1
Perform(Wind Inst.) Cha u       -1           -1
Pilot               Dex         +1           1     
Profession          Wis u  1    +0           1
Repair              Int    4    +4    +3    11  (+smart lvl.:Savant)(+2 Gearhead)
Research            Int u  4    +4           8
Ride                Dex u       +1           1  *
Search              Int u  4    +4           8  **
Sense Motive        Wis u       +0           0
Slieght of hand     Dex*        +1           1
Spot                Wis u       +0           0
Survival            Wis u       +0           0       
Swim                Str*u       +0           0  **
Treat Injury        Wis u       +0           0
* = Check penalty for wearing armor
u = Can be used untrained
p = Permanent class skill.


[B]Wealth: (2d4 + 3 + 1)[/B]
[URL="http://invisiblecastle.com/roller/view/2347118/"]2d4=3[/URL] +3 + 1 = 7

[B]Equipment:               Cost  Weight[/B]
[B]Rodny's Equipment:[/B]
[B]Carrying/Wearing:[/B]
Driver's License
$50 cash(for food and bus or cab)
Debit card for checking account
Key to lock on self-storage locker
Shirt
Jeans
Socks
Shoes

Desert Eagle AL, att.+1[if within 30']
   [2d8, crit 20, range incr 40 ft., 4 lb, ballistic, semi-automatic]
...... 4 8-round clips. (1 lb. ??)
2lb. Ammunition, .50AE, [DC15], 98 rnds.

FN Five-seveN equipped with laser sight 
   [-d-, crit 20, range --, 3 lb.]
...... 4 clips (1 lb. ??)
2 lb. Ammunition, ----, 100 rnds.

Jacket, leather, Defense +1, 3? lb

Belt and holster, 1 lb.
Camera, Digital, .5 lb.
Laptop computer with power supply and spare battery, 7 lb.(?)

Electronic Tool Kit, basic, 12 lb.

Misc. school supplies;(paper, pens, pencils, etc.)
Misc. toiletries.
Stungun [1d3, Fort DC 15 vs Paralyze 1d6 rds., range inc. --, 2 lb., electricity ] (with rechargeable Battery)
Taser 1d4, fort DC15 vs Paralyze 1d6 rds., range inc. 5ft, 2 lb., electricity
(with rechargeable Battery)
Backpack, 3 lb
 Sleeping Bag, 4 lb (Homemade using 'Craft, Mechanical' skill with Sheet of nylon, a blanket, a sheet, a long zipper, needle and thread.)
 Compass, 0.5 lb
 Flashlight (with rechargeable batteries)
 Radio, AM, FM, (with rechargeable Battery)
 Plastic sheet, clear, 8' x 10', 2 each
 tube, clear plastic, 20'
 Water, bottle, plastic, 1 liter, 2 each. (Keeps forever)
 Trail Rations, 5 days


[B]Total Weight:[/B]52+lb     

                           [B]Lgt   Med   Hvy  Lift  Push[/B]
[B]Max Weight:[/B]                30    60   90   180   450

[B]Age:[/B] 23
[B]Height:[/B] 5' 9"
[B]Weight:[/B] 150 lb
[B]Eyes:[/B] Green
[B]Hair:[/B] Brown
[B]Skin:[/B] Tan
Appearance: Not particularly good looking with average and with ordinary clothing, Rodny is usually over looked or downright ignored.

Background:
Rodny is very intelligent. He could easily get into Mensa. Other than that, he has nothing that makes him outstanding. In school, he was too smart to be a dork but too socially awkward to not be a nerd.

Because of his awkwardness and rejection by most of the social cliques in school, he ended up hanging with the Goth crowd. They didn't question his look and with their style of clothing, he fit in quite well.

It was with his Goth friends that he was first introduced to the possibility that science didn't have all the answers, couldn't explain everything. Once he excepted that, he began to see some events, items, and even creatures for what they really were.
[/sblock]
 
Last edited:

Felix1459

First Post
Name: Nicholas Danger Shelby, Aka "Nick"
Fast Hero 1
Occupation: Military

Str: 12 +1 (4p.). Level: 1 XP: 500
Dex: 16 +3 (10p.) BAB: +0 Hit points: 8+2= 10
Con: 14 +2 (6p.) Grapple: +1 MDT: 14
Int: 10 +0 (2p.)
Wis: 9 -1 (1p.) Init: +7 (+3 Dex +4 Improved Initiative)
Cha: 10 +1 (2p.)
Defense: 16/17=10 base + 3 class + 3 dex +1 dodge
Ranged: +3
Melee: +1

Unarmed: +1 for 1d3+1
Knife: +1 for 1d4+1 19-20 critical
Firearm: +3 for 2d6 20 critical

Saves Base Mod Misc Total
Fort: 0 +2 +0 2
Ref: 1 +3 +0 4
Will: 0 -1 +0 -1

Languages: English, Spanish & Chinese (4 skill points used so he can speak, read & write in all three languages).

Feats: Personal Firearms Profociency (Occupation), Simple weapon prof (Class), Dodge & Improved Initiative (1st level free).

Skill Points: 20 Max Ranks: 4/2
Skills Ranks Mod Misc Total
Balance: 2 +2 4
Climb: 2 +1 3
Escape Artist: 2 +2 4
Hide 2 +3 5
Knowledge (Tactics): 2 +0 2
Move Silently: 2 +3 5
Sleight of Hand: 2 +3 5
Tumble: 2 +3 5

Talents: Evasion.

Equipment:
Black knife DC 7: Attack +1 1d4+1, :)Crit 19-20, Slashing/Piercing, Tiny, 1lb
Cell phone DC 9
Wealth: 3 (5-2 from equipment)
Roll Lookup

Age: 24
Height: 6'02"
Weight: 180 lb.
Eyes: Brown
Face Hair: Brown (Short well trimmed beard)
Skin: fair
Looks like Ryan Reynolds from Smokin' Aces.
five.jpg


Nicholas Danger Shelby.

Nick was born to Matthew (Captain of the local Police Department & Cynthia (Head Coroner) Shelby. Since Cynthia had named their other two children she told Matthew he could name their son anything he wanted. Being a smart alec Matthew named his son Nicholas Danger Shelby. Nick was teased from an early age about his name & has always resented his father for naming him Danger so he always refers to himself as Nick D. Shelby. But alas, one way or another it always gets out. Although he did inherit his fathers sarcasm & sense of humor.

If you were to look into his past it would appear that Nick is a quitter. When he was in junior high he quit the baseball & soccer teams. In high school he quit football & basketball. He was actually pretty good at those sports but due to the never ending teasing (he gave as good as he got) it got to the point where the coaches would ask him to quit because everyone teasing him (and his funny responses) was actually distracting them from their game. Nick gave in & quit.

After graduation he enlisted in the Marines & completed a five year tour where he learned basic tactics & how to shoot. After that he decided to follow in his siblings footsteps & go into law enforcement. One of his brothers was a local Sheriff Deputy (Steven 30) & the other was an Officer for the Highway Patrol (Warren 27). Nick decided he would finally impress his father by joining the FBI. Since his record was clean he had no problem getting through the background check (except of course for all the calls inquiring whether or not his middle name was a typing error). He made it through the interview process & through the general testing easy enough though they would've like to have seen more on the academic side since he didn't pick up on those subjects as quickly as he did the physical methods of arrest & other procedures. He was towards the top of his class as far as physical stats but towards the bottom for his academic stats.

After graduating from the FBI academy he was quickly pushed through to being a field agent where he could apply his physical prowess. Unfortunately one of his first assignments ended horribly. Everyone on the assignment was killed & their bodies were horribly mutilated (insert unknown critter here I was thinking Vampire or Lycan) including his partner Melanie Sutter who he had been secretly dating. The FBI interrogated (yes interrogated) him for over a month because he was not only the only survivor but because he had also fired all the bullets he had on his person & a few from his partners gun.
[sblock= A few scenes from the soon to be infamous incident which resulted from his termination from the FBI.]

Smokin_Aces_001.jpg

Ryan_Reynolds__spil_108899n.jpg
[/sblock]

Nick didn't even get to attend his fellow fallen agents's funeral cerimonies. The creature he claimed to have encountered was never found & neither were the bullets he had fired & some of the agents bodies, including Melanies, went missing. They put him on a desk for a month & then promptly fired him. They informed him that the case was closed, no thanks to his testimony & after taking his gun & his badge they informed him he would never work for another agency again & that he was lucky they weren't proceeding with criminal prosecution due to his "interference" in the case.

Now he not only didn't have a job but he also didn't have the approval of his family since none of them would believe his far fetched outlandish story & worst of all: he was seeing things that didn't make any sense to him.

Depressed he began drinking & smoking heavily. After a DUI in which the Officer looked the other way due to his families status in law enforcement he stopped drinking heavily. This further dissapointed his family & they stopped trying to contact him.

Out of the blue he was contacted by an unknown party offering him a career opportunity. Since he had no other prospects he returned the call.

When Nick worked for the FBI he wore business casual but now that he's been unemployed he went back to dressing in t-shirt, jeans, sneakers & a black crew style jacket. He stopped shaving & let his hair grow out from his normal high & tight but he refuses to let it get to long.
 
Last edited:

Herobizkit

Adventurer
Code:
Name: Rory Shanahan
Gaelic Name: Ruaidhri O Seanachain
  
Rolls As/At: Rory Shanahan @ invisiblecastle.com

Class: Charismatic
Race: Half-Elf
Size: Medium
Gender: Male
Occupation: Hedge Wizard
Occ. Skills: Craft (Chemical), Decipher Script, Research

Str: 10 +0 ( 2p.)     Level: 1        XP:     0
Dex: 13 +1 ( 5p.)     BAB: +0         HP:   6 (1d6+0)
Con: 10 +0 ( 2p.)     Grapple: +0     Dmg Red:  0/---
Int: 14 +2 ( 6p.)     Speed: 30'      Spell Res: 0
Wis: 10 +0 ( 2p.)     Init: +1        Spell Save: +0
Cha: 15 +2 ( 8p.)     ActPts: -6      Spell Fail:  0%
             25 Total Pts.

                   Base  Armor Shld   Dex  Size   Nat  Misc  Total
Armor:              10    +0    +0    +1    +0    +0    +0    11
Touch: 11              Flatfooted: 10

                         Base   Mod  Misc  Total
Fort:                     +1    +0          +1
Ref:                      +1    +2          +3
Will:                     +0    +0   (+2)   +0 (+2 Enchantment FX)

Weapon                  Attack   Damage     Critical

Languages: Common (read/write), Elven (read/write)

Abilities:
Charm: +(lvl) bonus to all Cha-based skills when attempting to influence  females.

Feats:
 1 Simple Weapon Proficiency [free]
 1 Archaic Weapon Proficiency [bonus half-elf]
 1 Magical Heritage (haywire, magic ID, prestidigitation) [bonus occ.]
 1 Two-Weapon Fighting

Skill Points: (6+2)*4=32       Max Ranks: 4/2
Skills                   Ranks  Mod  Misc  Total
Craft (Chemical)    Int  p 4    +2    +0     +6
Decipher Script     Int  p 4    +2    +0     +6   
Diplomacy           Cha  p 4    +2    +2     +8
Gather Information  Cha  p 4    +2    +2     +8
Know.(Arcane)       Int  p 4    +2    +0     +6      
Know.(Theo.&Phil.)  Int  p 4    +2    +0     +6    
Listen              Wis u  0    +0    +1     +1
Perform (Sing)      Cha  p 4    +2    +0     +6  
Research            Int  p 4    +2    +0     +6
Search              Int u  0    +2    +1     +3  
Spot                Wis u  0    +0    +1     +1

u = Can be used untrained
p = Permanent class skill.

Wealth: [URL="http://invisiblecastle.com/roller/view/2448467/"]2d4+2 = 8[/URL]


Equipment:               Cost  Weight

Total Weight:
                           Lgt   Med   Hvy  Lift  Push
Max Weight:                 38    76   115   230   575
Age: 24
Height: 5' 8"
Weight: 155 lb
Eyes: Green
Hair: Red
Skin: Pale
[sblock=Half-Elf racial summary]Size: Medium. Half-elves have no special bonuses or penalties due to their size.
Ability Modifiers: None.
Base Speed: 30 feet.
Elven Blood: For all effects related to species, a half-elf is considered an elf. Half-elves, for example, are just as susceptible to special effects that affect elves as their elven ancestors are, and they can use magic items that are only usable by elves.
Spell Immunities: Half-elves are immune to sleep spells and effects, and they gain a +2 species bonus on saves against Enchantment spells or effects.
Low-Light Vision: Half-elves can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
Skill Bonuses: Half-elves gain a +1 species bonus on Listen, Search, and Spot checks. They gain a +2 species bonus on Diplomacy and Gather Information checks.
Bonus Feat: Half-elves gain the bonus feat Archaic Weapons Proficiency.[/sblock][sblock=Background info]Rory Shanahan was born to Deirdre and Finn Shanahan in South Boston, Massachusetts. Rory’s official birth name is Ruaidhri O Seanachain; his mother wanted to keep ties with her Gaelic roots.

Rory grew up well-to-do in a decent Irish neighborhood. Deirdre was an attentive and lovingly strict stay-at-home mom, and Finn worked at a public relations firm. His mother had high hopes that Rory might become a Catholic priest. As soon as he was of age, his mother enrolled him in the South Boston Catholic Academy, then to Boston College High School and Boston College itself.

At first, Rory wanted to please his mother and embraced the Catholic lifestyle. He became a member of the school choir and dedicated his time and energy to his studies. As he progressed into his teens, he began to question the universe and his place in it. By the time he reached university, he grew tired of the Catholic “programming” and wanted to experience life outside of school walls. He began to spend more time in the local pubs than in school. During his nightly forays, he encountered a local Celtic Rock band who called themselves “Primal”. Celtic bands were a dime a dozen around Boston, but this band had a rainbow-haired bassist named Twilight who looked like a Gypsy on-stage. Rory was immediately smitten, and like a school boy with a crush, followed the band around the city. Each night, he would try to strike up a drunken conversation with Twilight, but the lead singer Donovan would always intervene and turn him away.

One night, Rory noticed some tension between Donovan and Twilight, tension that carried over into the band’s performance. Midway through their set, Donovan surprised everyone by angrily throwing his microphone on the stage floor and storming out of the pub, uttering a string of expletives as he left. The band looked confused. With a rush of adrenaline, Rory hopped up from his bar stool, jumped on stage, and picked up the mic. Before anyone could stop him, he began to sing one of the band’s songs a capella. The band looked at each other, shrugged, and one by one began to accompany Rory’s singing. By the end of the show, the bar was cheering and chanting for an encore. Later that evening, the band thanked Rory and asked if he wanted to come on full-time.
Twilight warmed up to Rory, and in short order they became an item. Twilight soon revealed to Rory that she was a Wiccan, which provided Rory some insight into a new (yet very old) religion that refreshed his mind and rekindled his interest in learning.

Donovan appeared one afternoon during a rehearsal with a chip on his shoulder. He “thanked” Rory for holding his place and shoved a fistful of bills in his chest. He then took his usual place on stage and commanded the band to start playing. Twilight confronted Donovan and told him that he was no longer welcome in the band. Donovan threw a fit, then cautioned Rory to “watch out for dark alleys” before leaving in a huff.

As the band toured the city’s drinking establishments, Rory began to start noticing odd things happening around him. He would often see a flicker of movement, or a twinkle of light, or hear soft, unintelligible voices out of nowhere. He asked Twilight about it, hoping that he wasn’t going crazy. Twilight suggested that it was possible that faeries may be trying to communicate with him. Although he himself did not believe in faeries, Rory knew that Twilight took her craft seriously. Together, they delved into the college library and the Internet for whatever they could find regarding faeries.

During her research, Twilight discovered that the Shanahan family had a legacy of wealth passed down from generation to generation, presumably from Irish royalty. The wealth was recorded as being a gift of the Fey folk, but there were no factual references to the source, or in what form the wealth existed. Rory knew nothing of this legacy. He approached his parents with the story and received the shock of his life. His father's form appeared to ripple and waver. Rory blinked his eyes, and when next he looked upon his father, he did not see the man that raised him, but a tall, slender creature with pointed ears!

The creature talked with Finn’s voice, but it was clearly not human. Finn explained that he was, in fact, an Elf. He did not originally come from this world. There existed, somewhere, a whole other realm full of fantastic creatures and races and magic. Finn used to live there, or at least, he believed he did. He explained that Elves had an unusually long lifespan and the event recorded in the library’s journals happened some four hundred years ago. He originally appeared in Ireland with a large chest of gold coins that he “liberated” from a faerie wood. His voice became grim as he noted that the gold was cursed somehow; he had no way of returning the chest to the original wood, and the Fey had long memories. Rory shared his odd experiences with Finn, who confirmed that Rory’s Elven blood made him sensitive to Fey Folk, among other possible gifts. Finn did not know for certain how said gifts would manifest in a largely non-magical world, but hinted at feats of magic. Deirdre added that she hoped, by becoming a priest, Rory might find a way to break the curse once he became wise and educated enough to understand it.

Rory renewed his studies with a fervor unseen since his younger years. With the guidance of his father, Rory found that he could in fact manifest a few simple tricks in short quantity. Rory shared all of this new information with Twilight.

Twilight confirmed that she already knew of his Half-Elven heritage because she could see the same world to which he had previously been blind. She added that she knew of a group of people who dedicated their lives to ensure that which is hidden remains hidden. Perhaps there, she advised, he could further his magical arts, or learn more about the cursed gold. She gave him directions to a contact with the group. With sad farewells (and apologies to his mother), Rory jumped on the first bus out of town and made his way towards his destiny.[/sblock][sblock=Face]
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