Celebrim
Legend
At the risk of opening the can of worms even further from recent threads (ie. status effects annoying players, "ego-gamers", why must numbers go up, etc ....), here's an article by Chris Sims which proposes replacing the d20 with 3d6 in the basic rolls of 4E D&D, as a way of increasing the probability to hit.
Loremaster - Dice Heresy by Chris Sims
Wonder what to make of this, in light of recent discussions.
Well, in the light of recent discussions, I would say that Chris is part of the band-wagon of players who are taking inspiration from video games and leaping to the wrong conclusions. PnP games aren't video games, and while they share many important features, design decisions that lead to good video games don't necessarily benefit PnP games.
I would also say that Chris has saved me alot of trouble in my side argument where I predict that 4e players will tend toward wanting to 'ban' misses on attack rolls.