Flamestrike
Legend
I've been reading, posting and thinking a lot about this "not enough encounter per day so they go Nova" problem. A significant number of gaming group (30%? 50? 70%? I don't know, but it's not 1%...) don't like the notion of 6-8 encounters per day being the norm. I know I don't.
But I think some of the answers I got were pretty helpful. I think the best thing to do is not have the number of encounters be *predictable*. If your party knows that you usually only have 3 encounters per day *but not always*, on that third encounter they will hold back at least somewhat, keep a few aces in the hole so to speak, just in case this happens to be one of those "extra encounters" days.
Just make sure you throw longer days at them with some regularity. If its only ever 2-3 encounters, then they'll ration accordingly. If longer adventuring days come up with some level of frequency, then they'll be proportionally much more cautious.
This shouldnt be hard in any dungeon type environment where 6-8 is the norm.
Who has 2-3 encounters in a dungeon, then falls back to sleep the night anyway?