Question
Does a person in DnD generally only gain levels through life and death combat? Can they not gain ranks in skills or abilities by studying in a library, doing research, or sparring against others on a training field?
If this is the case, then I'm curious if DnD's classes have any abilities which could be used for out of combat self-improvement. If it does...not sure how to put this...
Ah! I got it now. If I was to make a story of a solo wandering...student? researcher? inventor? etc? who rarely found themselves, or actively avoided dangerous situations, could DnD 3.5 support it? And would they be any good at their intended purpose?
Gaining Experience could probably be handled simply by giving them some whenever they've done enough studying or spent time on the practice field, but would any abilities gained from leveling make them better at their jobs?
Are there any classes which would be useful for a character who spends most of their time studying books or the combat techniques of others?
Does a person in DnD generally only gain levels through life and death combat? Can they not gain ranks in skills or abilities by studying in a library, doing research, or sparring against others on a training field?
If this is the case, then I'm curious if DnD's classes have any abilities which could be used for out of combat self-improvement. If it does...not sure how to put this...
Ah! I got it now. If I was to make a story of a solo wandering...student? researcher? inventor? etc? who rarely found themselves, or actively avoided dangerous situations, could DnD 3.5 support it? And would they be any good at their intended purpose?
Gaining Experience could probably be handled simply by giving them some whenever they've done enough studying or spent time on the practice field, but would any abilities gained from leveling make them better at their jobs?
Are there any classes which would be useful for a character who spends most of their time studying books or the combat techniques of others?
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