Rex Blunder
First Post
We played in a Dark Sun delve at PAX, fighting, among other enemies, a savage halfling and some githyanki guards. I grabbed a couple of the 1st-level pregen character sheets (human warlock and goliath fighter) and noted a few fun Dark Sun-specific rules.
Some highlights:
-Wacky critical fumble rules! On a 1, you can choose to have your weapon break in exchange for rerolling your attack. So, rolling a 1 is actually better than rolling a 2!
-Templates, which look like paragon paths for heroic tier. Everyone gets more encounter powers!
-Inferior weapons and armor - our defenders were wearing hide and chiton armor instead of metal armor.
-My warlock was a "defiler", which meant I could reroll my daily power in exchange for doing damage to my allies. Also some story implications?
There was some other stuff too. I've got a full writeup at blogofholding.com.
(Edit: I see Critical Hits has better scans of all the sheets, minus the bizarre doodles...)
Some highlights:
-Wacky critical fumble rules! On a 1, you can choose to have your weapon break in exchange for rerolling your attack. So, rolling a 1 is actually better than rolling a 2!
-Templates, which look like paragon paths for heroic tier. Everyone gets more encounter powers!
-Inferior weapons and armor - our defenders were wearing hide and chiton armor instead of metal armor.
-My warlock was a "defiler", which meant I could reroll my daily power in exchange for doing damage to my allies. Also some story implications?
There was some other stuff too. I've got a full writeup at blogofholding.com.
(Edit: I see Critical Hits has better scans of all the sheets, minus the bizarre doodles...)
Last edited: