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DCC #7 The Secret of Smuggler's Cove (full)
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<blockquote data-quote="HolyMan" data-source="post: 5599766" data-attributes="member: 84167"><p>Well Fenris I checked your character but--- I did it off line so the corrections aren't in red notepad has no such feature. Here is the updated version I have of Nurzak please look him over. If everything checks out you could copy/paste him into your RG/IC spot. </p><p></p><p>Note: Noticed you didn't list racial features. Still deciding on Alternate race features? I think Craftsman for Greed and Magic Resistance for Hardy are two good choices for this type of character. Here is the SRD link to all the regular and alt features for <a href="http://www.d20pfsrd.com/races/core-races/dwarf" target="_blank">Dwarves</a> in case you need it.</p><p></p><p>OK re done character not much really added things here and there to round him out is all. Made equipment neater and gave him all the weights.</p><p></p><p>[sblock=Nurkaz]</p><p>[sblock=Game Info]</p><p>Race: Dwarf</p><p>Class: Monk (Sacred Mountain)</p><p>Level: 5</p><p>Alignment: LN</p><p>Languages: Common, Dwarf</p><p>Deity:[/sblock]</p><p>[sblock=Abilities]</p><p>STR: 17 (13 pts) lvl increase to 18, gauntlets to 20</p><p>DEX: 14 (05 pts)</p><p>CON: 12 (02 pts) race to 14</p><p>INT: 10 (00 pts)</p><p>WIS: 12 (02 pts) race to 14, headband to 16</p><p>CHA: 08 (-2 pts) race to 6[/sblock]</p><p>[sblock=Combat]</p><p>HP: 52 = [8+4d8=32] + 10 (CON) + 5 (Toughness) + 5 (favored class)</p><p>AC: 20 = 10 + 3 (WIS) + 1 (class) + 2 (DEX) + 1 (ring) + 1 (dodge) + 2 (Nat)</p><p>AC Touch: 20 = 10 + 3 (WIS) + 1 (class) + 2 (DEX) + 1 (ring) + 1 (dodge) + 2 (Nat)</p><p>AC Flatfooted: 20 = 10 + 3 (WIS) + 1 (class) + 2 (DEX) + 1 (ring) + 1 (dodge) + 2 (Nat)</p><p>INIT: +4 = +2 (DEX) + 2 (misc)</p><p>BAB: +3 = +3 (Monk)</p><p>CMB: +10 = +5 (STR) + 5 (BAB*) *Monk Level (+2 on grapples= + 12)</p><p>CMD: 26 = 10 + 5 (STR) + 2 (DEX) + 5 (BAB*) + 3 (WIS) + 1 (Class) *Monk Level</p><p>Fort: +6 = +4 (base) + 2 (CON)</p><p>Reflex: +6 = +4 (base) + 2 (DEX)</p><p>Will: +7 = +4 (base) + 3 (WILL) +9 vs Enchantments</p><p>Speed: 30 ft</p><p>Damage Reduction:</p><p>Spell Resistance:</p><p>Spell Failure:[/sblock]</p><p>[sblock=Weapon Stats]</p><p>Unarmed (melee): +9 = +3 (BAB) +5 (STR) +1 (feat)/1d8+5 (B), CRIT 20x2</p><p>Unarmed: PA: +8 = +3 (BAB) +5 (STR) +1 (feat) -1 (feat)/1d8+7 (B), CRIT 20x2</p><p>Unarmed Flurry : +9/+9 = +3 (BAB) +5 (STR) +1 (feat)/1d8+5 (B), CRIT 20x2</p><p>Unarmed Flurry PA: +8/+8 = +3 (BAB) +5 (STR) +1 (feat) -1 (feat)/1d8+7 (B), CRIT 20x2</p><p>Shuriken: +5 = +3 (BAB) +2 (DEX)/1d2+5 (P), CRIT 20x2, Range 10'</p><p>Shuriken Flurry:+5/+5 = +3 (BAB) +2 (DEX)/1d2+5 (P), CRIT 20x2, Range 10'[/sblock]</p><p>[sblock=Racial Traits]</p><p>... [/sblock]</p><p>[sblock=Class Features]</p><p>Stunning Fist: DC 15, 5/day</p><p>Unarmed Strike</p><p>AC Bonus</p><p>Flurry of Blows</p><p>Iron Monk</p><p>Maneuver Training</p><p>Still Mind</p><p>Fast Movement</p><p>Ki Pool (6)</p><p>Bastion Stance</p><p>Purity of Body</p><p>Iron Limb Defense</p><p>...[/sblock]</p><p>[sblock=Feats & Traits]</p><p>Prof. with club, crossbow(light and heavy), dagger, hand axe, javelin, kama, nunchaku, quarterstaff, sai, shortspear, short sword, shuriken, siangham, sling, and spear</p><p>1st lvl- Ironhide</p><p>3rd lvl- Power Attack</p><p>5th lvl- Weapon Focus Unarmed</p><p>Monk 1st lvl- Dodge</p><p>Monk 2nd lvl- Toughness</p><p>Monk 2nd lvl-Improved Grapple</p><p></p><p>Traits:</p><p>a)Reactionary (+2 Init)</p><p>b)Honored Fist (+1 Ki Pool)</p><p>[/sblock]</p><p>[sblock=Skills]</p><p>Skill Ranks: 20 = [04 (class) + 00 (INT)] x 05 (LvL) + 00 (misc) + 00 (Favored Class)</p><p>Max Ranks: 05</p><p>ACP: -0</p><p></p><p>Skills:</p><p>() = class skill</p><p>^ = trained only</p><p>[code]</p><p>Total Stat Rank CS Misc ACP</p><p>+09 =()Acrobatics +02 +04 +3 +00 -0 DEX</p><p>+00 = Appraise +00 +00 +0 +00 INT</p><p>+00 = Bluff -02 +00 +0 +00 CHA</p><p>+09 =()Climb +05 +01 +3 +00 -0 STR</p><p>+05 =()Craft:Stonecraft +00 +02 +3 +00 INT</p><p>-02 = Diplomacy -02 +00 +0 +00 CHA</p><p>+na = Disable Device^ +02 +00 +0 +00 -0 DEX</p><p>-02 = Disguise -02 +00 +0 +00 CHA</p><p>+02 =()Escape Artist +02 +00 +0 +00 -0 DEX</p><p>+02 = Fly +02 +00 +0 +00 -0 DEX</p><p>+na = Handle Animal^ -02 +00 +0 +00 CHA</p><p>+03 = Heal +03 +00 +0 +00 WIS</p><p>-02 =()Intimidate -02 +00 +0 +00 CHA</p><p>+na = Know:Arcana^ +00 +00 +0 +00 INT</p><p>+na = Know:Dungeoneering^ +00 +00 +0 +00 INT</p><p>+na = Know:Engineering^ +00 +00 +0 +00 INT</p><p>+na = Know:Geography^ +00 +00 +0 +00 INT</p><p>+na =()Know:History^ +00 +00 +0 +00 INT</p><p>+na = Know:Local^ +00 +00 +0 +00 INT</p><p>+na = Know:Nature^ +00 +00 +0 +00 INT</p><p>+na = Know:Nobility^ +00 +00 +0 +00 INT</p><p>+na = Know:Planes^ +00 +00 +0 +00 INT</p><p>+na =()Know:Religion^ +00 +00 +0 +00 INT</p><p>+na = Linguistics^ +00 +00 +0 +00 INT</p><p>+11 =()Perception +03 +05 +3 +00 WIS</p><p>-02 =()Perform:_____ -02 +00 +0 +00 CHA</p><p>+na =()Profession^:_____ +03 +00 +0 +00 WIS</p><p>+02 =()Ride +02 +00 +0 +00 -0 DEX</p><p>+09 =()Sense Motive +03 +03 +3 +00 WIS</p><p>+na = Sleight of Hand^ +02 +00 +0 +00 -0 DEX</p><p>+na = Spellcraft^ +00 +00 +0 +00 INT</p><p>+09 =()Stealth +02 +04 +3 +00 -0 DEX</p><p>+03 = Survival +03 +00 +0 +00 WIS</p><p>+09 =()Swim +05 +01 +3 +00 -0 STR</p><p>+na = Use Magic Device^ -02 +00 +0 +00 CHA</p><p>[/code][/sblock]</p><p>[sblock=Equipment]</p><p>[code]</p><p>Equipment Cost Weight</p><p>Shuriken 25 5gp 12.5lb</p><p>Backpack 2 gp 2lb </p><p>Monk's outfit free 0lb</p><p>100 ft silk rope 20 gp 10lb</p><p>Ring of Protection +1 2,000 gp 0lb</p><p>Gauntlets of ogre strength +2 4,000 gp 2lb</p><p>Headband of Inspired Wisdom +2 4,000 gp 1lb</p><p></p><p>Total weight carried: 27.5lb (light)[/code]</p><p>Treasure: 473 gp, sp, cp Gems:</p><p>Carrying Capacity:</p><p>light- 133 lb</p><p>medium-266 lb</p><p>heavy-400 lb[/sblock]</p><p>[sblock=Details]</p><p>Size: Medium</p><p>Gender: Male</p><p>Age: 75</p><p>Height: 4 ft 3 in</p><p>Weight: 162 lb</p><p>Hair Color: Black</p><p>Eye Color: brown</p><p>Skin Color: Olive</p><p>Appearance: Nurkuz is a stocky dwarf, his long black hair is pulled back in a tight single braid, while his beard is in two braids each reaching to his chest. Nurkuz is tanned and wear loose light clothing, a rarity for a dwarf. Most noticeable are his hands, which are large and muscular, even for a dwarf, and covered with thick calluses.</p><p>Demeanor:[/sblock]</p><p>[sblock=Background]Nurkuz was a part of the Stone Fists, a group of dwarves who dedicated their lives to the discipline of becoming Monks of the Sacred Mountain. they celebrate their connection with thier mountain home. They train by striking their fists against pillars of stone. Thousands of years of work have crafted these pillars into careful shapes without tools. Nurkuz was born into this clan. he learned what he could and now seeks more enlightenment and to test his steadfastness in the greater world.[/sblock]</p><p>[sblock=Adventure Notes] None yet[/sblock][/sblock]</p><p></p><p></p><p>HM</p></blockquote><p></p>
[QUOTE="HolyMan, post: 5599766, member: 84167"] Well Fenris I checked your character but--- I did it off line so the corrections aren't in red notepad has no such feature. Here is the updated version I have of Nurzak please look him over. If everything checks out you could copy/paste him into your RG/IC spot. Note: Noticed you didn't list racial features. Still deciding on Alternate race features? I think Craftsman for Greed and Magic Resistance for Hardy are two good choices for this type of character. Here is the SRD link to all the regular and alt features for [url=http://www.d20pfsrd.com/races/core-races/dwarf]Dwarves[/url] in case you need it. OK re done character not much really added things here and there to round him out is all. Made equipment neater and gave him all the weights. [sblock=Nurkaz] [sblock=Game Info] Race: Dwarf Class: Monk (Sacred Mountain) Level: 5 Alignment: LN Languages: Common, Dwarf Deity:[/sblock] [sblock=Abilities] STR: 17 (13 pts) lvl increase to 18, gauntlets to 20 DEX: 14 (05 pts) CON: 12 (02 pts) race to 14 INT: 10 (00 pts) WIS: 12 (02 pts) race to 14, headband to 16 CHA: 08 (-2 pts) race to 6[/sblock] [sblock=Combat] HP: 52 = [8+4d8=32] + 10 (CON) + 5 (Toughness) + 5 (favored class) AC: 20 = 10 + 3 (WIS) + 1 (class) + 2 (DEX) + 1 (ring) + 1 (dodge) + 2 (Nat) AC Touch: 20 = 10 + 3 (WIS) + 1 (class) + 2 (DEX) + 1 (ring) + 1 (dodge) + 2 (Nat) AC Flatfooted: 20 = 10 + 3 (WIS) + 1 (class) + 2 (DEX) + 1 (ring) + 1 (dodge) + 2 (Nat) INIT: +4 = +2 (DEX) + 2 (misc) BAB: +3 = +3 (Monk) CMB: +10 = +5 (STR) + 5 (BAB*) *Monk Level (+2 on grapples= + 12) CMD: 26 = 10 + 5 (STR) + 2 (DEX) + 5 (BAB*) + 3 (WIS) + 1 (Class) *Monk Level Fort: +6 = +4 (base) + 2 (CON) Reflex: +6 = +4 (base) + 2 (DEX) Will: +7 = +4 (base) + 3 (WILL) +9 vs Enchantments Speed: 30 ft Damage Reduction: Spell Resistance: Spell Failure:[/sblock] [sblock=Weapon Stats] Unarmed (melee): +9 = +3 (BAB) +5 (STR) +1 (feat)/1d8+5 (B), CRIT 20x2 Unarmed: PA: +8 = +3 (BAB) +5 (STR) +1 (feat) -1 (feat)/1d8+7 (B), CRIT 20x2 Unarmed Flurry : +9/+9 = +3 (BAB) +5 (STR) +1 (feat)/1d8+5 (B), CRIT 20x2 Unarmed Flurry PA: +8/+8 = +3 (BAB) +5 (STR) +1 (feat) -1 (feat)/1d8+7 (B), CRIT 20x2 Shuriken: +5 = +3 (BAB) +2 (DEX)/1d2+5 (P), CRIT 20x2, Range 10' Shuriken Flurry:+5/+5 = +3 (BAB) +2 (DEX)/1d2+5 (P), CRIT 20x2, Range 10'[/sblock] [sblock=Racial Traits] ... [/sblock] [sblock=Class Features] Stunning Fist: DC 15, 5/day Unarmed Strike AC Bonus Flurry of Blows Iron Monk Maneuver Training Still Mind Fast Movement Ki Pool (6) Bastion Stance Purity of Body Iron Limb Defense ...[/sblock] [sblock=Feats & Traits] Prof. with club, crossbow(light and heavy), dagger, hand axe, javelin, kama, nunchaku, quarterstaff, sai, shortspear, short sword, shuriken, siangham, sling, and spear 1st lvl- Ironhide 3rd lvl- Power Attack 5th lvl- Weapon Focus Unarmed Monk 1st lvl- Dodge Monk 2nd lvl- Toughness Monk 2nd lvl-Improved Grapple Traits: a)Reactionary (+2 Init) b)Honored Fist (+1 Ki Pool) [/sblock] [sblock=Skills] Skill Ranks: 20 = [04 (class) + 00 (INT)] x 05 (LvL) + 00 (misc) + 00 (Favored Class) Max Ranks: 05 ACP: -0 Skills: () = class skill ^ = trained only [code] Total Stat Rank CS Misc ACP +09 =()Acrobatics +02 +04 +3 +00 -0 DEX +00 = Appraise +00 +00 +0 +00 INT +00 = Bluff -02 +00 +0 +00 CHA +09 =()Climb +05 +01 +3 +00 -0 STR +05 =()Craft:Stonecraft +00 +02 +3 +00 INT -02 = Diplomacy -02 +00 +0 +00 CHA +na = Disable Device^ +02 +00 +0 +00 -0 DEX -02 = Disguise -02 +00 +0 +00 CHA +02 =()Escape Artist +02 +00 +0 +00 -0 DEX +02 = Fly +02 +00 +0 +00 -0 DEX +na = Handle Animal^ -02 +00 +0 +00 CHA +03 = Heal +03 +00 +0 +00 WIS -02 =()Intimidate -02 +00 +0 +00 CHA +na = Know:Arcana^ +00 +00 +0 +00 INT +na = Know:Dungeoneering^ +00 +00 +0 +00 INT +na = Know:Engineering^ +00 +00 +0 +00 INT +na = Know:Geography^ +00 +00 +0 +00 INT +na =()Know:History^ +00 +00 +0 +00 INT +na = Know:Local^ +00 +00 +0 +00 INT +na = Know:Nature^ +00 +00 +0 +00 INT +na = Know:Nobility^ +00 +00 +0 +00 INT +na = Know:Planes^ +00 +00 +0 +00 INT +na =()Know:Religion^ +00 +00 +0 +00 INT +na = Linguistics^ +00 +00 +0 +00 INT +11 =()Perception +03 +05 +3 +00 WIS -02 =()Perform:_____ -02 +00 +0 +00 CHA +na =()Profession^:_____ +03 +00 +0 +00 WIS +02 =()Ride +02 +00 +0 +00 -0 DEX +09 =()Sense Motive +03 +03 +3 +00 WIS +na = Sleight of Hand^ +02 +00 +0 +00 -0 DEX +na = Spellcraft^ +00 +00 +0 +00 INT +09 =()Stealth +02 +04 +3 +00 -0 DEX +03 = Survival +03 +00 +0 +00 WIS +09 =()Swim +05 +01 +3 +00 -0 STR +na = Use Magic Device^ -02 +00 +0 +00 CHA [/code][/sblock] [sblock=Equipment] [code] Equipment Cost Weight Shuriken 25 5gp 12.5lb Backpack 2 gp 2lb Monk's outfit free 0lb 100 ft silk rope 20 gp 10lb Ring of Protection +1 2,000 gp 0lb Gauntlets of ogre strength +2 4,000 gp 2lb Headband of Inspired Wisdom +2 4,000 gp 1lb Total weight carried: 27.5lb (light)[/code] Treasure: 473 gp, sp, cp Gems: Carrying Capacity: light- 133 lb medium-266 lb heavy-400 lb[/sblock] [sblock=Details] Size: Medium Gender: Male Age: 75 Height: 4 ft 3 in Weight: 162 lb Hair Color: Black Eye Color: brown Skin Color: Olive Appearance: Nurkuz is a stocky dwarf, his long black hair is pulled back in a tight single braid, while his beard is in two braids each reaching to his chest. Nurkuz is tanned and wear loose light clothing, a rarity for a dwarf. Most noticeable are his hands, which are large and muscular, even for a dwarf, and covered with thick calluses. Demeanor:[/sblock] [sblock=Background]Nurkuz was a part of the Stone Fists, a group of dwarves who dedicated their lives to the discipline of becoming Monks of the Sacred Mountain. they celebrate their connection with thier mountain home. They train by striking their fists against pillars of stone. Thousands of years of work have crafted these pillars into careful shapes without tools. Nurkuz was born into this clan. he learned what he could and now seeks more enlightenment and to test his steadfastness in the greater world.[/sblock] [sblock=Adventure Notes] None yet[/sblock][/sblock] HM [/QUOTE]
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DCC #7 The Secret of Smuggler's Cove (full)
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