UnknownAtThisTime
First Post
I am heading off to make 93 Wilden Runepriests in the CB now.
I tend to subscribe to the theory that there will end up being multiple tiers of DDI subscription - one that's like today's (the Player Tier) which will let you PLAY in Virtual Table games, and then a higher tier (the DM Tier) that will give you access to the Monster Builder and the ability to RUN Virtual Table Games. I also worry that microtransactions are going to be a part of the Virtual Table - pay for each monster, pay for each PC, pay for each Dungeon Tile set, etc.
cards...
ok so in reality the old store here in ct brass dragon had a great set up, they had a fridge full of soda and candy...and a deal with the local pizza place.
I think a game store with a little bit of work int he food angle for encounters could work...
I agree that there will probably be tiers, but I still can't see WotC making it more expensive to DM than to play. It's hard enough to find a DM already, and the trend in 4E has always been to make the DM's job easier (which is why you see so many 4E fans saying, "I wouldn't mind playing Pathfinder/3E, but I'd never run it again").
DMs are always going to spend more than players. As a player, all you need is a character sheet (which you may have made on my computer with my DDi account), a PHB or Rules Compendium, and a mini for your character. As a DM, I need that DDi account for the online Compendium just to cut my prep time, the Rules Compendium or a PHB AND DMG, MMs and/or MV (yes, even with the DDi stuff...players love doing things you can't plan for and jumping on my computer during a session will kill the session far quicker than thumbing through a book), and minis or tokens for the monsters I'm running.Me neither. If the goal is to increase the number of customers, whom are predominantly going to be players, then they very much do not want to raise the barrier to start being a DM. Higher prices mean less DMs; whether DMs spend more is irrelevant, it's basic economics.
I would agree with this, even if it's only anecdotal. Though, seeing posts in many threads, during both the 3.x and 4e eras, there are a lot of completionists that are only players, and even a lot of purchasers that aren't even in games right now, but enjoy the books and materials for reading content.DMs are always going to spend more than players.
However, I fully agree that anything that makes it harder to find a DM is a bad thing. I'm the only D&D player I've ever met who prefers DMing to playing in a game, and even then I need a break where I can just play or else I'll get burned out fast. Rough guess with nothing to back it up, I'd say that less than 10% of D&D players actually want to DM regularly. Most DMs I know prefer playing but had an idea for a campaign they wanted to run or they DM because if they didn't, they'd never get to play at all because no one else wants to run the game. And the few players I know who've wanted to DM never do because they don't have all the minis and terrain and everything, so they feel intimidated thinking they need those things.
Even though prep-time has been slashed dramatically, there is a lot of bookkeeping in 4e. I have my players manage initiative and condition tracking with some hand-held whiteboards so that I can pay attention to the action and be a fair judge of things without having to clutter my head with fiddly-bits.Tools like the VT will help if there's not a massive up-front cost involved because (from what the liveblogs of the demo indicate) it does a lot of the work for you. The monster stats are right there, click on the trapped square and you get the info for that trap, initiative is tracked for you (I ALWAYS hand this off to a player...ALWAYS...one too many things for me to keep track of), you don't have to remember if the orc that just got attacked is Orc #3 or Orc #5 on your sheet because they moved around and switched places and one of them is at full HP and the other's almost dead...it seems like it lets the DM focus on the game and the characters rather than the bookkeeping which is a good thing.
DMs are always going to spend more than players.